godot/scene/animation
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
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animation_blend_space_1d.cpp More time parameters change type float to double 2022-01-27 12:42:46 +09:00
animation_blend_space_1d.h
animation_blend_space_2d.cpp More time parameters change type float to double 2022-01-27 12:42:46 +09:00
animation_blend_space_2d.h
animation_blend_tree.cpp Fix inversed ADD_GROUP parameters in AnimationNodeOneShot 2022-03-18 12:53:34 +08:00
animation_blend_tree.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_node_state_machine.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_node_state_machine.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_player.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_player.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_tree.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
animation_tree.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
easing_equations.h
root_motion_view.cpp fixed rotated RootMotionView grid glitch 2022-04-24 15:46:39 +09:00
root_motion_view.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
tween.cpp Fix error spam when tweened node leaves tree 2022-05-05 17:57:25 +02:00
tween.h Improve Tween infinite loop detection 2022-05-01 00:24:07 +02:00