godot/modules/mono/editor/GodotSharpTools/GodotSharpTools.userprefs

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<Properties StartupItem="GodotSharpTools.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Build/BuildSystem.cs">
<Files>
<File FileName="Build/ProjectExtensions.cs" Line="1" Column="1" />
<File FileName="Build/ProjectGenerator.cs" Line="1" Column="1" />
<File FileName="Build/BuildSystem.cs" Line="37" Column="14" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>