407 lines
20 KiB
C++
407 lines
20 KiB
C++
/*************************************************************************/
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/* display_server_macos.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef DISPLAY_SERVER_MACOS_H
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#define DISPLAY_SERVER_MACOS_H
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#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
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#include "core/input/input.h"
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#include "servers/display_server.h"
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#if defined(GLES3_ENABLED)
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#include "gl_manager_macos_legacy.h"
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#endif // GLES3_ENABLED
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#if defined(VULKAN_ENABLED)
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#include "drivers/vulkan/rendering_device_vulkan.h"
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#include "platform/macos/vulkan_context_macos.h"
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#endif // VULKAN_ENABLED
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#import <AppKit/AppKit.h>
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#import <AppKit/NSCursor.h>
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#import <ApplicationServices/ApplicationServices.h>
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#import <CoreVideo/CoreVideo.h>
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#import <Foundation/Foundation.h>
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#undef BitMap
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#undef CursorShape
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class DisplayServerMacOS : public DisplayServer {
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GDCLASS(DisplayServerMacOS, DisplayServer)
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_THREAD_SAFE_CLASS_
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public:
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struct KeyEvent {
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WindowID window_id = INVALID_WINDOW_ID;
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unsigned int macos_state = false;
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bool pressed = false;
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bool echo = false;
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bool raw = false;
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Key keycode = Key::NONE;
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Key physical_keycode = Key::NONE;
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uint32_t unicode = 0;
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};
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struct WindowData {
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id window_delegate;
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id window_object;
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id window_view;
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Vector<Vector2> mpath;
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Point2i mouse_pos;
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Size2i min_size;
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Size2i max_size;
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Size2i size;
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bool im_active = false;
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Size2i im_position;
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Callable rect_changed_callback;
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Callable event_callback;
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Callable input_event_callback;
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Callable input_text_callback;
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Callable drop_files_callback;
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ObjectID instance_id;
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WindowID transient_parent = INVALID_WINDOW_ID;
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bool exclusive = false;
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HashSet<WindowID> transient_children;
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bool layered_window = false;
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bool fullscreen = false;
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bool on_top = false;
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bool borderless = false;
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bool resize_disabled = false;
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bool no_focus = false;
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bool is_popup = false;
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Rect2i parent_safe_rect;
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};
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List<WindowID> popup_list;
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uint64_t time_since_popup = 0;
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private:
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#if defined(GLES3_ENABLED)
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GLManager_MacOS *gl_manager = nullptr;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextMacOS *context_vulkan = nullptr;
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RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
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#endif
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String rendering_driver;
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NSMenu *apple_menu = nullptr;
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NSMenu *dock_menu = nullptr;
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HashMap<String, NSMenu *> submenu;
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struct WarpEvent {
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NSTimeInterval timestamp;
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NSPoint delta;
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};
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List<WarpEvent> warp_events;
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NSTimeInterval last_warp = 0;
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bool ignore_warp = false;
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Vector<KeyEvent> key_event_buffer;
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int key_event_pos = 0;
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id tts = nullptr;
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Point2i im_selection;
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String im_text;
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CGEventSourceRef event_source;
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MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
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MouseButton last_button_state = MouseButton::NONE;
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bool drop_events = false;
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bool in_dispatch_input_event = false;
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struct LayoutInfo {
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String name;
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String code;
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};
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Vector<LayoutInfo> kbd_layouts;
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int current_layout = 0;
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bool keyboard_layout_dirty = true;
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WindowID last_focused_window = INVALID_WINDOW_ID;
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WindowID window_id_counter = MAIN_WINDOW_ID;
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float display_max_scale = 1.f;
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Point2i origin;
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bool displays_arrangement_dirty = true;
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bool is_resizing = false;
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CursorShape cursor_shape = CURSOR_ARROW;
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NSCursor *cursors[CURSOR_MAX];
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HashMap<CursorShape, Vector<Variant>> cursors_cache;
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HashMap<WindowID, WindowData> windows;
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const NSMenu *_get_menu_root(const String &p_menu_root) const;
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NSMenu *_get_menu_root(const String &p_menu_root);
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WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
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void _update_window_style(WindowData p_wd);
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void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
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void _update_displays_arrangement();
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Point2i _get_screens_origin() const;
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Point2i _get_native_screen_position(int p_screen) const;
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static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
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static void _dispatch_input_events(const Ref<InputEvent> &p_event);
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void _dispatch_input_event(const Ref<InputEvent> &p_event);
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void _push_input(const Ref<InputEvent> &p_event);
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void _process_key_events();
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void _update_keyboard_layouts();
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static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
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NSImage *_convert_to_nsimg(Ref<Image> &p_image) const;
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static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
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public:
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NSMenu *get_dock_menu() const;
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void menu_callback(id p_sender);
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bool has_window(WindowID p_window) const;
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WindowData &get_window(WindowID p_window);
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void send_event(NSEvent *p_event);
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void send_window_event(const WindowData &p_wd, WindowEvent p_event);
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void release_pressed_events();
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void get_key_modifier_state(unsigned int p_macos_state, Ref<InputEventWithModifiers> r_state) const;
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void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
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void push_to_key_event_buffer(const KeyEvent &p_event);
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void update_im_text(const Point2i &p_selection, const String &p_text);
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void set_last_focused_window(WindowID p_window);
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bool mouse_process_popups(bool p_close = false);
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void popup_open(WindowID p_window);
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void popup_close(WindowID p_window);
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void set_is_resizing(bool p_is_resizing);
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bool get_is_resizing() const;
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void window_update(WindowID p_window);
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void window_destroy(WindowID p_window);
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void window_resize(WindowID p_window, int p_width, int p_height);
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virtual bool has_feature(Feature p_feature) const override;
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virtual String get_name() const override;
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virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
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virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override;
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virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override;
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virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override;
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virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override;
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virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override;
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virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override;
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virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const override;
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virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const override;
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virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const override;
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virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const override;
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virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const override;
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virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const override;
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virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const override;
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virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const override;
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virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override;
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virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override;
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virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override;
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virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override;
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virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
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virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
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virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override;
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virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override;
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virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override;
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virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override;
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virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) override;
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virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) override;
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virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) override;
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virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override;
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virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override;
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virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override;
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virtual int global_menu_get_item_count(const String &p_menu_root) const override;
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virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override;
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virtual void global_menu_clear(const String &p_menu_root) override;
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virtual bool tts_is_speaking() const override;
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virtual bool tts_is_paused() const override;
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virtual Array tts_get_voices() const override;
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virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
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virtual void tts_pause() override;
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virtual void tts_resume() override;
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virtual void tts_stop() override;
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virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
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virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
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virtual void mouse_set_mode(MouseMode p_mode) override;
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virtual MouseMode mouse_get_mode() const override;
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bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
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virtual void warp_mouse(const Point2i &p_position) override;
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virtual Point2i mouse_get_position() const override;
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void mouse_set_button_state(MouseButton p_state);
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virtual MouseButton mouse_get_button_state() const override;
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virtual void clipboard_set(const String &p_text) override;
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virtual String clipboard_get() const override;
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virtual int get_screen_count() const override;
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virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_max_scale() const override;
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virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
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virtual Vector<int> get_window_list() const override;
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virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
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virtual void show_window(WindowID p_id) override;
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virtual void delete_sub_window(WindowID p_id) override;
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virtual WindowID window_get_active_popup() const override;
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virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override;
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virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override;
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
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virtual void window_set_exclusive(WindowID p_window, bool p_exclusive) override;
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virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
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virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual bool can_any_window_draw() const override;
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virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
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virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
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virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
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virtual Point2i ime_get_selection() const override;
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virtual String ime_get_text() const override;
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void cursor_update_shape();
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virtual void cursor_set_shape(CursorShape p_shape) override;
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virtual CursorShape cursor_get_shape() const override;
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virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
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virtual bool get_swap_cancel_ok() override;
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virtual int keyboard_get_layout_count() const override;
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virtual int keyboard_get_current_layout() const override;
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virtual void keyboard_set_current_layout(int p_index) override;
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virtual String keyboard_get_layout_language(int p_index) const override;
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virtual String keyboard_get_layout_name(int p_index) const override;
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virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
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virtual void process_events() override;
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virtual void force_process_and_drop_events() override;
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virtual void release_rendering_thread() override;
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virtual void make_rendering_thread() override;
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virtual void swap_buffers() override;
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virtual void set_native_icon(const String &p_filename) override;
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virtual void set_icon(const Ref<Image> &p_icon) override;
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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static Vector<String> get_rendering_drivers_func();
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static void register_macos_driver();
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DisplayServerMacOS(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
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~DisplayServerMacOS();
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};
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#endif // DISPLAY_SERVER_MACOS_H
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