2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
35 lines
1.2 KiB
XML
35 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.2">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="2.0">
|
|
</member>
|
|
<member name="fft_size" type="int" setter="set_fft_size" getter="get_fft_size" enum="AudioEffectSpectrumAnalyzer.FFT_Size" default="2">
|
|
</member>
|
|
<member name="tap_back_pos" type="float" setter="set_tap_back_pos" getter="get_tap_back_pos" default="0.01">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
<constant name="FFT_SIZE_256" value="0" enum="FFT_Size">
|
|
</constant>
|
|
<constant name="FFT_SIZE_512" value="1" enum="FFT_Size">
|
|
</constant>
|
|
<constant name="FFT_SIZE_1024" value="2" enum="FFT_Size">
|
|
</constant>
|
|
<constant name="FFT_SIZE_2048" value="3" enum="FFT_Size">
|
|
</constant>
|
|
<constant name="FFT_SIZE_4096" value="4" enum="FFT_Size">
|
|
</constant>
|
|
<constant name="FFT_SIZE_MAX" value="5" enum="FFT_Size">
|
|
Represents the size of the [enum FFT_Size] enum.
|
|
</constant>
|
|
</constants>
|
|
</class>
|