godot/servers
lawnjelly a237c671bb Improve 2d snapping
Partially revert change allowing sprite get_rect snapping to be controlled by `pixel_snap` again rather than `transform_snap` (to prevent breaking compatibility). Adds a final `use_camera_snap` project setting to allow snapping viewports as in reduz original PR.
2020-12-25 18:53:00 +00:00
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arvr SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
audio Fix application of window in FFT 2020-10-19 16:10:00 +02:00
camera SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
physics Remove Generic6DOFJoint precision property 2020-12-15 10:15:42 +00:00
physics_2d Merge pull request #42168 from madmiraal/fix-42108-3.2 2020-11-16 09:33:17 +01:00
visual Improve 2d snapping 2020-12-25 18:53:00 +00:00
arvr_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_server.cpp Disallow setting the AudioServer's 'global_rate_scale' to a value equal or inferior to 0 2020-11-11 15:30:56 +01:00
audio_server.h Move mixrate and latency definition to AudioServer 2020-05-18 16:40:33 +02:00
camera_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_2d_server.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_server.cpp Check for motion in cast_motion() before doing Bullet convexSweepTest(). 2020-06-21 16:28:01 +01:00
physics_server.h Remove Generic6DOFJoint precision property 2020-12-15 10:15:42 +00:00
register_server_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_server_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_server.cpp Remove buffer orphaning options project settings 2020-12-23 15:23:02 +00:00
visual_server.h Add a debanding property to Viewport for GLES3 2020-10-20 19:07:15 +02:00