godot/core/io
2017-01-11 08:54:17 -03:00
..
aes256.cpp updated aes256 implementation to newer version from upstream. Also uses faster lookup table implemetation. 2015-12-08 16:13:06 -08:00
aes256.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
base64.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
base64.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
compression.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
compression.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
config_file.cpp Type renames: 2017-01-11 00:52:51 -03:00
config_file.h Type renames: 2017-01-11 00:52:51 -03:00
crypt.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
file_access_buffered_fa.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
file_access_buffered.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
file_access_buffered.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_compressed.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_compressed.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_encrypted.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_encrypted.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_memory.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
file_access_memory.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_network.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
file_access_network.h -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
file_access_pack.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_pack.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_zip.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
file_access_zip.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
http_client.cpp Type renames: 2017-01-11 00:52:51 -03:00
http_client.h Type renames: 2017-01-11 00:52:51 -03:00
image_loader.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
image_loader.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
ioapi.c Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
ioapi.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
ip_address.cpp Merge pull request #7271 from Faless/ipv6_cleanup 2017-01-02 15:51:45 +01:00
ip_address.h Merge pull request #7271 from Faless/ipv6_cleanup 2017-01-02 15:51:45 +01:00
ip.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
ip.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
json.cpp Both Array and Dictionary are always in shared mode (removed copy on write). 2017-01-11 08:54:17 -03:00
json.h Moved JSON functions to built-in to_json, parse_json, validate_json 2017-01-08 22:40:00 -03:00
LICENSE-InfoZip.txt Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
LICENSE-MiniZip.txt Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
marshalls.cpp Both Array and Dictionary are always in shared mode (removed copy on write). 2017-01-11 08:54:17 -03:00
marshalls.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
md5.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
md5.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
networked_multiplayer_peer.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
networked_multiplayer_peer.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
packet_peer_udp.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
packet_peer_udp.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
packet_peer.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
packet_peer.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
pck_packer.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
pck_packer.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
resource_format_binary.cpp Both Array and Dictionary are always in shared mode (removed copy on write). 2017-01-11 08:54:17 -03:00
resource_format_binary.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
resource_loader.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
resource_loader.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
resource_saver.cpp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
resource_saver.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sha256.c Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
sha256.h Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
sha-README.md Add sha256 to String and File/FileAccess. 2016-06-17 10:55:16 +03:00
stream_peer_ssl.cpp Type renames: 2017-01-11 00:52:51 -03:00
stream_peer_ssl.h Type renames: 2017-01-11 00:52:51 -03:00
stream_peer_tcp.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
stream_peer_tcp.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
stream_peer.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
stream_peer.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
tcp_server.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
tcp_server.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
translation_loader_po.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
translation_loader_po.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
unzip.c Zip-align exported APK 2016-06-13 00:19:45 +02:00
unzip.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
xml_parser.cpp ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
xml_parser.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
zip_io.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
zip.c Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00
zip.h Add missing license information (MiniZip) 2016-06-06 12:32:02 +02:00