godot/platform/winrt
Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
..
include remove trailing whitespace 2016-03-09 00:00:52 +01:00
SCsub Small batch of fixes 2014-12-15 15:42:58 -03:00
app.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
app.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
detect.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
gl_context_egl.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
gl_context_egl.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_winrt.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
os_winrt.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
platform_config.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
thread_winrt.cpp Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
thread_winrt.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00