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a3158d89bb
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Rémi Verschelde
82d7531a2e
Merge pull request
#95990
from Breush/76166-sky-auto-radiance
...
Sky: Adapt radiance size if `AUTOMATIC_MODE` resolves to `REALTIME`
2024-09-04 17:12:02 +02:00
..
SCsub
…
fog.cpp
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
2024-05-02 10:31:13 +02:00
fog.h
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
gi.cpp
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
gi.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
sky.cpp
Merge pull request
#95990
from Breush/76166-sky-auto-radiance
2024-09-04 17:12:02 +02:00
sky.h
…