godot/tools/editor/io_plugins
Pedro J. Estébanez 11cbbeb17e Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
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editor_atlas.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_atlas.h
editor_bitmask_import_plugin.cpp Fix various warnings 2016-08-13 13:21:35 +02:00
editor_bitmask_import_plugin.h
editor_export_scene.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_export_scene.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_font_import_plugin.cpp check "disable_filter" option for backward compatibility 2016-08-28 20:25:35 +09:00
editor_font_import_plugin.h
editor_import_collada.cpp Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
editor_import_collada.h
editor_mesh_import_plugin.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_mesh_import_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_sample_import_plugin.cpp Fix various warnings 2016-08-13 13:21:35 +02:00
editor_sample_import_plugin.h
editor_scene_import_plugin.cpp Fix various warnings 2016-08-13 13:21:35 +02:00
editor_scene_import_plugin.h -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
editor_scene_importer_fbxconv.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_scene_importer_fbxconv.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_texture_import_plugin.cpp Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
editor_texture_import_plugin.h Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
editor_translation_import_plugin.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_translation_import_plugin.h