godot/servers/rendering
Rémi Verschelde a33dc4274c
Merge pull request #45066 from Chaosus/shader_fix_uniform_crash
Prevent editor crash due to modify the order of non-instance shader uniforms by instance uniforms
2021-01-11 14:58:55 +01:00
..
renderer_rd Fix LIGHT compilation for canvas shader 2021-01-09 23:22:59 +03:00
renderer_canvas_cull.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_canvas_cull.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_canvas_render.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_canvas_render.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_compositor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_compositor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_scene_cull.cpp Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_scene_cull.h Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_scene_render.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_scene_render.h Reorganize renderer code. 2021-01-05 08:50:18 -03:00
renderer_scene.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_scene.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_storage.cpp Rewrite render code to be more cache and thread friendly. 2021-01-05 08:50:18 -03:00
renderer_storage.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
renderer_thread_pool.cpp Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_thread_pool.h Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_viewport.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_viewport.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_device_binds.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_device_binds.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_device.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_device.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server_default.cpp Reorganize renderer code. 2021-01-05 08:50:18 -03:00
rendering_server_default.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
rendering_server_globals.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server_globals.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server_wrap_mt.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server_wrap_mt.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
SCsub RenderingServer reorganization 2020-12-04 18:39:46 -03:00
shader_language.cpp Prevent crash due to assigning incorrect order of instance uniform 2021-01-10 10:52:30 +03:00
shader_language.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00