godot/scene
Hugo Locurcio a350fd4a57
Draw 3D collision shape/raycast gizmos in grayscale when disabled
This makes them easier to distinguish from their enabled counterparts,
as is already done in the 2D editor.
2019-08-21 15:32:51 +02:00
..
2d Merge pull request #31395 from ptrojahn/floatsarenasty 2019-08-20 12:54:40 +02:00
3d Draw 3D collision shape/raycast gizmos in grayscale when disabled 2019-08-21 15:32:51 +02:00
animation fix animation freeze when playing animation from another AnimationPlayer 2019-08-19 13:51:08 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Use a different color for folder icons in file dialogs 2019-08-20 00:10:27 +02:00
main Improve the scene tree signals/groups tooltip 2019-08-17 14:20:16 +02:00
resources Fix preview for global expressions in visual shaders (#31505) 2019-08-20 21:11:28 +03:00
register_scene_types.cpp Added global expressions to visual shaders 2019-08-18 08:49:56 +03:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00