godot/scene/animation
Haoyu Qiu b657d0c76c Add dedicated macros for property name extraction
* Replace case-by-case extraction with PNAME & GNAME
* Fix group handling when group hint begins with property name
* Exclude properties that are PROPERTY_USAGE_NOEDITOR
2022-05-19 11:31:35 +08:00
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SCsub
animation_blend_space_1d.cpp
animation_blend_space_1d.h
animation_blend_space_2d.cpp
animation_blend_space_2d.h
animation_blend_tree.cpp Add dedicated macros for property name extraction 2022-05-19 11:31:35 +08:00
animation_blend_tree.h
animation_cache.cpp
animation_cache.h
animation_node_state_machine.cpp
animation_node_state_machine.h
animation_player.cpp
animation_player.h
animation_tree.cpp
animation_tree.h
animation_tree_player.cpp
animation_tree_player.h
easing_equations.h
root_motion_view.cpp
root_motion_view.h
scene_tree_tween.cpp
scene_tree_tween.h
skeleton_ik.cpp
skeleton_ik.h
tween.cpp
tween.h