d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
53 lines
1.6 KiB
XML
53 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WindowDialog" inherits="Popup" category="Core" version="3.0-stable">
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<brief_description>
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Base class for window dialogs.
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</brief_description>
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<description>
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Windowdialog is the base class for all window-based dialogs. It's a by-default toplevel [Control] that draws a window decoration and allows motion and resizing.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_close_button">
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<return type="TextureButton">
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</return>
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<description>
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Return the close [TextureButton].
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</description>
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</method>
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</methods>
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<members>
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<member name="resizable" type="bool" setter="set_resizable" getter="get_resizable">
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If [code]true[/code] the user can resize the window. Default value: [code]false[/code].
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</member>
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<member name="window_title" type="String" setter="set_title" getter="get_title">
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The text displayed in the window's title bar. Default value: "Save a File".
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</member>
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</members>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="close" type="Texture">
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</theme_item>
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<theme_item name="close_h_ofs" type="int">
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</theme_item>
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<theme_item name="close_highlight" type="Texture">
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</theme_item>
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<theme_item name="close_v_ofs" type="int">
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</theme_item>
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<theme_item name="panel" type="StyleBox">
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</theme_item>
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<theme_item name="scaleborder_size" type="int">
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</theme_item>
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<theme_item name="title_color" type="Color">
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</theme_item>
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<theme_item name="title_font" type="Font">
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</theme_item>
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<theme_item name="title_height" type="int">
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</theme_item>
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</theme_items>
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</class>
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