godot/scene/3d
Rémi Verschelde 33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x
2022-07-18 09:36:22 +02:00
..
SCsub
area.cpp
area.h
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp Apply baked ambient light settings when baking lights with scene environment 2022-06-21 12:12:47 -07:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp
camera.h
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp
cpu_particles.h
cull_instance.cpp
cull_instance.h
gi_probe.cpp
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
interpolated_camera.h Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
label_3d.cpp Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
label_3d.h Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions. 2022-07-04 09:46:38 +03:00
light.cpp Fix editor-only visibility for lights 2022-07-03 03:21:51 +02:00
light.h Fix editor-only visibility for lights 2022-07-03 03:21:51 +02:00
lightmapper.cpp
lightmapper.h
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Merge pull request #62187 from smix8/nav_nodes_depr_3.5 2022-06-20 18:36:17 +02:00
navigation.h [3.5] Mark Navigation/Navigation2D nodes as deprecated 2022-06-20 17:37:55 +02:00
navigation_agent.cpp Group NavigationAgent properties 2022-06-30 19:23:01 +02:00
navigation_agent.h
navigation_mesh_instance.cpp
navigation_mesh_instance.h
navigation_obstacle.cpp
navigation_obstacle.h
occluder.cpp
occluder.h
particles.cpp
particles.h
path.cpp Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
path.h
physics_body.cpp
physics_body.h
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room.cpp
room.h
room_group.cpp
room_group.h
room_manager.cpp
room_manager.h
skeleton.cpp
skeleton.h
soft_body.cpp
soft_body.h
spatial.cpp Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
spatial.h Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp
world_environment.h