godot/modules/gridmap
lawnjelly caa087f888 Portals - show gridmaps using global mode
Gridmaps did not previously show at all when portals were active, due to the instances being created defaulting to static mode, and not being converted during the room conversion stage.

This PR sets gridmap instances to global mode, which enables them to show up when portals are active (using frustum culling only, no occlusion).
2022-05-07 10:09:12 +01:00
..
doc_classes Add an XML schema for documentation 2022-03-16 23:01:02 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
grid_map.cpp Portals - show gridmaps using global mode 2022-05-07 10:09:12 +01:00
grid_map.h Add GridMap.get_used_cells_by_item 2022-02-16 13:03:50 +08:00
grid_map_editor_plugin.cpp Remove duplicate editor settings definitions 2022-04-27 15:26:46 +08:00
grid_map_editor_plugin.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00