godot/doc
lawnjelly a3ef092f18 Input - fix just pressed and released with short presses
Previously if an action was both pressed and released on the same tick or frame, `is_action_just_pressed()` would return false, resulting in missed input.

This PR separately the timestamp for pressing and releasing so each can be tested independently.
2023-06-12 11:14:58 +01:00
..
classes Input - fix just pressed and released with short presses 2023-06-12 11:14:58 +01:00
tools Validate code tags in documentation for potential params 2023-04-26 21:36:04 +02:00
translations i18n: Sync translations with Weblate 2023-05-19 08:57:37 +02:00
class.xsd
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00