godot/drivers/vulkan
Juan Linietsky a7b2ac7bb1 Normalmapping and Specularmapping working in 2D engine
Added support for Sprite, AnimatedSprite and Polygon2D (should add for tileset eventually).
2020-02-11 11:53:28 +01:00
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SCsub Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
rendering_device_vulkan.cpp Normalmapping and Specularmapping working in 2D engine 2020-02-11 11:53:28 +01:00
rendering_device_vulkan.h Normalmapping and Specularmapping working in 2D engine 2020-02-11 11:53:28 +01:00
vk_enum_string_helper.h Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
vk_mem_alloc.cpp basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
vk_mem_alloc.h Initial work on Vulkan: 2020-02-11 11:53:26 +01:00
vulkan_context.cpp Added ability to retrieve back textures stored on GPU 2020-02-11 11:53:28 +01:00
vulkan_context.h basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00