godot/modules/gdscript/language_server
Francois Belair 02bc1bf355 Fix LSP SymbolKind reporting wrong types
Classes were properties, functions interfaces, etc.
2021-07-24 16:25:47 -04:00
..
gdscript_extend_parser.cpp Fix LSP SymbolKind reporting wrong types 2021-07-24 16:25:47 -04:00
gdscript_extend_parser.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gdscript_language_protocol.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gdscript_language_protocol.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
gdscript_language_server.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gdscript_language_server.h Modernize Thread 2021-02-18 11:58:08 +01:00
gdscript_text_document.cpp Implement didClose notification in LSP 2021-07-13 10:20:02 +02:00
gdscript_text_document.h Implement didClose notification in LSP 2021-07-13 10:20:02 +02:00
gdscript_workspace.cpp Translate file path to URI on LSP symbol requests 2021-06-29 13:12:15 +02:00
gdscript_workspace.h Implement LSP didDeleteFiles to clear diagnostics 2021-04-01 13:41:53 -04:00
lsp.hpp Fix LSP SymbolKind reporting wrong types 2021-07-24 16:25:47 -04:00