godot/core/bind
mdavisprog 53fb0440d3 Add OS::is_process_running function.
Adds the is_process_running function to the native OS class and exposes it to script.

This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.

Documentation is updated to reflect new API function.

(cherry picked from commit f3c1232c59)
2022-05-05 15:02:46 +02:00
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SCsub
core_bind.cpp Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
core_bind.h Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00