..
api
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
export
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
java
Update the editor display scale based on the device's scaled density
2022-04-04 09:23:43 -07:00
plugin
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
vulkan
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
README.md
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
SCsub
Android port of the Godot Editor
2022-03-28 14:04:51 -07:00
android_input_handler.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
android_input_handler.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
android_keys_utils.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
android_keys_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
audio_driver_opensl.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
audio_driver_opensl.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
detect.py
Misc build system fixes
2021-12-10 12:14:27 -06:00
dir_access_jandroid.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
dir_access_jandroid.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
display_server_android.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
display_server_android.h
Update the editor display scale based on the device's scaled density
2022-04-04 09:23:43 -07:00
file_access_android.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
file_access_android.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
java_class_wrapper.cpp
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
java_godot_io_wrapper.cpp
Merge pull request #59866 from m4gr3d/update_default_display_scale_main
2022-04-04 19:31:37 +02:00
java_godot_io_wrapper.h
Update the editor display scale based on the device's scaled density
2022-04-04 09:23:43 -07:00
java_godot_lib_jni.cpp
Fix flickering issues with low processor mode on Android
2022-03-29 12:17:09 -07:00
java_godot_lib_jni.h
Fix flickering issues with low processor mode on Android
2022-03-29 12:17:09 -07:00
java_godot_view_wrapper.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
java_godot_wrapper.cpp
Android port of the Godot Editor
2022-03-28 14:04:51 -07:00
java_godot_wrapper.h
Android port of the Godot Editor
2022-03-28 14:04:51 -07:00
jni_utils.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
jni_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
logo.png
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
net_socket_android.cpp
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
net_socket_android.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
os_android.cpp
Fix flickering issues with low processor mode on Android
2022-03-29 12:17:09 -07:00
os_android.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
platform_config.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
run_icon.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
string_android.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
thread_jandroid.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
thread_jandroid.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00