godot/editor/import
luz.paz 751806b5c7 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6)
2018-02-22 12:17:06 +01:00
..
SCsub
editor_import_collada.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
editor_import_collada.h
editor_import_plugin.cpp Fix infinite recursion with editor import plugins 2018-02-19 22:16:33 +01:00
editor_import_plugin.h Expose priority and order for custom import plugins 2018-02-19 22:16:13 +01:00
editor_scene_importer_gltf.cpp gltf: improve embedded data discovery 2018-02-21 22:17:09 +01:00
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp Fix typos with codespell 2018-02-22 12:17:06 +01:00
resource_importer_csv_translation.h
resource_importer_obj.cpp Add import option "scale_mesh" to obj file importer 2018-02-19 22:13:46 +01:00
resource_importer_obj.h
resource_importer_scene.cpp Ability to import .escn files, which is just a .tscn but with forced import. 2018-01-31 01:15:00 +01:00
resource_importer_scene.h Ability to import .escn files, which is just a .tscn but with forced import. 2018-01-31 01:15:00 +01:00
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h