godot/demos/misc/window_management/control.gd

191 lines
5.0 KiB
GDScript

extends Control
# Member variables
var mousepos
func _fixed_process(delta):
var modetext = "Mode:\n"
if(OS.is_window_fullscreen()):
modetext += "Fullscreen\n"
else:
modetext += "Windowed\n"
if(!OS.is_window_resizable()):
modetext += "FixedSize\n"
if(OS.is_window_minimized()):
modetext += "Minimized\n"
if(OS.is_window_maximized()):
modetext += "Maximized\n"
if(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED):
modetext += "MouseGrab\n"
get_node("Label_MouseGrab_KeyInfo").show()
else:
get_node("Label_MouseGrab_KeyInfo").hide()
get_node("Label_Mode").set_text(modetext)
get_node("Label_Position").set_text(str("Position:\n", OS.get_window_position()))
get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size()))
get_node("Label_MousePosition").set_text(str("Mouse Position:\n", mousepos))
get_node("Label_Screen_Count").set_text(str("Screen_Count:\n", OS.get_screen_count()))
get_node("Label_Screen_Current").set_text(str("Screen:\n", OS.get_current_screen()))
get_node("Label_Screen0_Resolution").set_text(str("Screen0 Resolution:\n", OS.get_screen_size()))
get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n", OS.get_screen_position()))
get_node("Label_Screen0_DPI").set_text(str("Screen0 DPI:\n", OS.get_screen_dpi()))
if(OS.get_screen_count() > 1):
get_node("Button_Screen0").show()
get_node("Button_Screen1").show()
get_node("Label_Screen1_Resolution").show()
get_node("Label_Screen1_Position").show()
get_node("Label_Screen1_Resolution").set_text(str("Screen1 Resolution:\n", OS.get_screen_size(1)))
get_node("Label_Screen1_Position").set_text(str("Screen1 Position:\n", OS.get_screen_position(1)))
get_node("Label_Screen1_DPI").set_text(str("Screen1 DPI:\n", OS.get_screen_dpi(1)))
else:
get_node("Button_Screen0").hide()
get_node("Button_Screen1").hide()
get_node("Label_Screen1_Resolution").hide()
get_node("Label_Screen1_Position").hide()
get_node("Label_Screen1_DPI").hide()
get_node("Button_Fullscreen").set_pressed(OS.is_window_fullscreen())
get_node("Button_FixedSize").set_pressed(!OS.is_window_resizable())
get_node("Button_Minimized").set_pressed(OS.is_window_minimized())
get_node("Button_Maximized").set_pressed(OS.is_window_maximized())
get_node("Button_Mouse_Grab").set_pressed(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED)
func check_wm_api():
var s = ""
if(!OS.has_method("get_screen_count")):
s += " - get_screen_count()\n"
if(!OS.has_method("get_current_screen")):
s += " - get_current_screen()\n"
if(!OS.has_method("set_current_screen")):
s += " - set_current_screen()\n"
if(!OS.has_method("get_screen_position")):
s += " - get_screen_position()\n"
if(!OS.has_method("get_screen_size")):
s += " - get_screen_size()\n"
if(!OS.has_method("get_window_position")):
s += " - get_window_position()\n"
if(!OS.has_method("set_window_position")):
s += " - set_window_position()\n"
if(!OS.has_method("get_window_size")):
s += " - get_window_size()\n"
if(!OS.has_method("set_window_size")):
s += " - set_window_size()\n"
if(!OS.has_method("set_window_fullscreen")):
s += " - set_window_fullscreen()\n"
if(!OS.has_method("is_window_fullscreen")):
s += " - is_window_fullscreen()\n"
if(!OS.has_method("set_window_resizable")):
s += " - set_window_resizable()\n"
if(!OS.has_method("is_window_resizable")):
s += " - is_window_resizable()\n"
if(!OS.has_method("set_window_minimized")):
s += " - set_window_minimized()\n"
if(!OS.has_method("is_window_minimized")):
s += " - is_window_minimized()\n"
if(!OS.has_method("set_window_maximized")):
s += " - set_window_maximized()\n"
if(!OS.has_method("is_window_maximized")):
s += " - is_window_maximized()\n"
if(s.length() == 0):
return true
else:
var text = get_node("ImplementationDialog/Text").get_text()
get_node("ImplementationDialog/Text").set_text(text + s)
get_node("ImplementationDialog").show()
return false
func _ready():
if(check_wm_api()):
set_fixed_process(true)
set_process_input(true)
func _input(event):
if (event.type == InputEvent.MOUSE_MOTION):
mousepos = event.pos
func _on_Button_MoveTo_pressed():
OS.set_window_position(Vector2(100, 100))
func _on_Button_Resize_pressed():
OS.set_window_size(Vector2(1024, 768))
func _on_Button_Screen0_pressed():
OS.set_current_screen(0)
func _on_Button_Screen1_pressed():
OS.set_current_screen(1)
func _on_Button_Fullscreen_pressed():
if(OS.is_window_fullscreen()):
OS.set_window_fullscreen(false)
else:
OS.set_window_fullscreen(true)
func _on_Button_FixedSize_pressed():
if(OS.is_window_resizable()):
OS.set_window_resizable(false)
else:
OS.set_window_resizable(true)
func _on_Button_Minimized_pressed():
if(OS.is_window_minimized()):
OS.set_window_minimized(false)
else:
OS.set_window_minimized(true)
func _on_Button_Maximized_pressed():
if(OS.is_window_maximized()):
OS.set_window_maximized(false)
else:
OS.set_window_maximized(true)
func _on_Button_Mouse_Grab_pressed():
var observer = get_node("../Observer")
observer.state = observer.STATE_GRAB