godot/platform
Rodrigo Dias a4f2e5210f Fix MacOS menu bar & dock stop appearing after closing sub-window
When the progress dialog task for saving a scene ends, or when closing the "Open project" dialog, the DisplayServerMacOS::update_presentation_mode() method now restores those fullscreen functionalities with the flags NSApplicationPresentationAutoHideMenuBar and NSApplicationPresentationAutoHideDock, whereas before it would reset to NSApplicationPresentationDefault, which didn't allow that.

Fixes #86495
2024-04-01 21:57:58 +01:00
..
android [DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
ios [DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
linuxbsd Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
macos Fix MacOS menu bar & dock stop appearing after closing sub-window 2024-04-01 21:57:58 +01:00
web Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
windows Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Enforce \n eol for Python writes 2024-03-09 14:29:24 -06:00