godot/thirdparty/libwebsockets/lib/plat/windows
Fabio Alessandrelli e3ddf12693 Add fix to libwebsocket to disable V6ONLY.
This was enabled by default on some systems (e.g. Windows).
2019-03-06 06:29:46 +01:00
..
private.h Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-fds.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-file.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-init.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-misc.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-pipe.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-service.c Update libwebsockets to 3.1 (plus UWP patch) 2019-03-06 02:02:52 +01:00
windows-sockets.c Add fix to libwebsocket to disable V6ONLY. 2019-03-06 06:29:46 +01:00