godot/drivers/gles3
Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
- Extents are replaced by Size (Size is Extents * 2)
- The UI text displays 'Size'
- Snapping is adjusted to work with Size
- _set and _get handle extents for compatibility

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31 20:04:11 +01:00
..
effects One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Fix some SpotLight3D issues (clustering artifacts, light leak) 2023-01-24 01:08:32 +01:00
storage Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
rasterizer_canvas_gles3.cpp Stop incrementing light_count once max number of lights are reached in 2D canvas renderer 2023-01-20 17:04:00 -08:00
rasterizer_canvas_gles3.h fix normal map not flipping in sprite2D 2023-01-14 11:51:56 +05:30
rasterizer_gles3.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rasterizer_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rasterizer_scene_gles3.cpp Merge pull request #71772 from clayjohn/GLES3-li 2023-01-21 01:43:08 +01:00
rasterizer_scene_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00