godot/thirdparty/opus/celt/arm/fft_arm.h
Rémi Verschelde d9a291f641 ogg/vorbis/opus: Make them modules and unbundle thirdparty libs
Took the opportunity to undo the Godot changed made to the
opus source. The opus module should eventually be built in its
own environment to avoid polluting others with too many include
dirs and defines.

TODO: Fix the platform/ stuff for opus.
2016-10-15 11:50:40 +02:00

73 lines
2.4 KiB
C++

/* Copyright (c) 2015 Xiph.Org Foundation
Written by Viswanath Puttagunta */
/**
@file fft_arm.h
@brief ARM Neon Intrinsic optimizations for fft using NE10 library
*/
/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if !defined(FFT_ARM_H)
#define FFT_ARM_H
#include "config.h"
#include "kiss_fft.h"
#if defined(HAVE_ARM_NE10)
int opus_fft_alloc_arm_neon(kiss_fft_state *st);
void opus_fft_free_arm_neon(kiss_fft_state *st);
void opus_fft_neon(const kiss_fft_state *st,
const kiss_fft_cpx *fin,
kiss_fft_cpx *fout);
void opus_ifft_neon(const kiss_fft_state *st,
const kiss_fft_cpx *fin,
kiss_fft_cpx *fout);
#if !defined(OPUS_HAVE_RTCD)
#define OVERRIDE_OPUS_FFT (1)
#define opus_fft_alloc_arch(_st, arch) \
((void)(arch), opus_fft_alloc_arm_neon(_st))
#define opus_fft_free_arch(_st, arch) \
((void)(arch), opus_fft_free_arm_neon(_st))
#define opus_fft(_st, _fin, _fout, arch) \
((void)(arch), opus_fft_neon(_st, _fin, _fout))
#define opus_ifft(_st, _fin, _fout, arch) \
((void)(arch), opus_ifft_neon(_st, _fin, _fout))
#endif /* OPUS_HAVE_RTCD */
#endif /* HAVE_ARM_NE10 */
#endif