godot/platform/javascript/pre.js
Zaven Muradyan 27f606db1b Add comments to javascript wrapper parts.
The code in pre.js and engine.js is a bit confusing to see in isolation,
since the files aren't valid JS files by themselves. This just adds some
explanatory text to both files.

Fixes #22937.

(cherry picked from commit 61d5513525)
2018-11-01 11:39:27 +01:00

6 lines
229 B
JavaScript

var Engine = {
RuntimeEnvironment: function(Module, exposedLibs) {
// The above is concatenated with generated code, and acts as the start of
// a wrapper for said code. See engine.js for the other part of the
// wrapper.