godot/thirdparty/embree/common/sys/alloc.h
jfons a69cc9f13d
Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.

(cherry picked from commit 767e374dce)
2021-05-22 15:14:07 +02:00

165 lines
4.2 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "platform.h"
#include <vector>
#include <set>
namespace embree
{
#define ALIGNED_STRUCT_(align) \
void* operator new(size_t size) { return alignedMalloc(size,align); } \
void operator delete(void* ptr) { alignedFree(ptr); } \
void* operator new[](size_t size) { return alignedMalloc(size,align); } \
void operator delete[](void* ptr) { alignedFree(ptr); }
#define ALIGNED_CLASS_(align) \
public: \
ALIGNED_STRUCT_(align) \
private:
/*! aligned allocation */
void* alignedMalloc(size_t size, size_t align);
void alignedFree(void* ptr);
/*! allocator that performs aligned allocations */
template<typename T, size_t alignment>
struct aligned_allocator
{
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
__forceinline pointer allocate( size_type n ) {
return (pointer) alignedMalloc(n*sizeof(value_type),alignment);
}
__forceinline void deallocate( pointer p, size_type n ) {
return alignedFree(p);
}
__forceinline void construct( pointer p, const_reference val ) {
new (p) T(val);
}
__forceinline void destroy( pointer p ) {
p->~T();
}
};
/*! allocates pages directly from OS */
bool win_enable_selockmemoryprivilege(bool verbose);
bool os_init(bool hugepages, bool verbose);
void* os_malloc (size_t bytes, bool& hugepages);
size_t os_shrink (void* ptr, size_t bytesNew, size_t bytesOld, bool hugepages);
void os_free (void* ptr, size_t bytes, bool hugepages);
void os_advise (void* ptr, size_t bytes);
/*! allocator that performs OS allocations */
template<typename T>
struct os_allocator
{
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
__forceinline os_allocator ()
: hugepages(false) {}
__forceinline pointer allocate( size_type n ) {
return (pointer) os_malloc(n*sizeof(value_type),hugepages);
}
__forceinline void deallocate( pointer p, size_type n ) {
return os_free(p,n*sizeof(value_type),hugepages);
}
__forceinline void construct( pointer p, const_reference val ) {
new (p) T(val);
}
__forceinline void destroy( pointer p ) {
p->~T();
}
bool hugepages;
};
/*! allocator for IDs */
template<typename T, size_t max_id>
struct IDPool
{
typedef T value_type;
IDPool ()
: nextID(0) {}
T allocate()
{
/* return ID from list */
if (!IDs.empty())
{
T id = *IDs.begin();
IDs.erase(IDs.begin());
return id;
}
/* allocate new ID */
else
{
if (size_t(nextID)+1 > max_id)
return -1;
return nextID++;
}
}
/* adds an ID provided by the user */
bool add(T id)
{
if (id > max_id)
return false;
/* check if ID should be in IDs set */
if (id < nextID) {
auto p = IDs.find(id);
if (p == IDs.end()) return false;
IDs.erase(p);
return true;
}
/* otherwise increase ID set */
else
{
for (T i=nextID; i<id; i++) {
IDs.insert(i);
}
nextID = id+1;
return true;
}
}
void deallocate( T id )
{
assert(id < nextID);
MAYBE_UNUSED auto done = IDs.insert(id).second;
assert(done);
}
private:
std::set<T> IDs; //!< stores deallocated IDs to be reused
T nextID; //!< next ID to use when IDs vector is empty
};
}