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SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
rasterizer.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rasterizer.h
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Add shader time scaling
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2020-06-06 23:59:48 +02:00 |
shader_language.cpp
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Fix shader constant sorting
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2020-03-31 14:32:33 +03:00 |
shader_language.h
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Fix shader constant sorting
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2020-03-31 14:32:33 +03:00 |
shader_types.cpp
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Add MODULATE builtin to canvas item shaders
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2020-05-04 00:10:24 +02:00 |
shader_types.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server_canvas.cpp
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Make Light2D respect CanvasLayer layer_min and layer_max
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2020-06-08 05:41:18 +01:00 |
visual_server_canvas.h
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Make Light2D respect CanvasLayer layer_min and layer_max
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2020-06-08 05:41:18 +01:00 |
visual_server_globals.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server_globals.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server_raster.cpp
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Add shader time scaling
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2020-06-06 23:59:48 +02:00 |
visual_server_raster.h
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Add shader time scaling
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2020-06-06 23:59:48 +02:00 |
visual_server_scene.cpp
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Fixed unbounded dual-paraboloid shadow map culling.
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2020-04-28 17:13:36 -07:00 |
visual_server_scene.h
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Remove unused #if 0'ed code
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2020-01-21 21:41:54 +01:00 |
visual_server_viewport.cpp
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Make Light2D respect CanvasLayer layer_min and layer_max
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2020-06-08 05:41:18 +01:00 |
visual_server_viewport.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server_wrap_mt.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
visual_server_wrap_mt.h
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Add shader time scaling
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2020-06-06 23:59:48 +02:00 |