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SCsub
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Fix windows build
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2015-12-09 16:06:00 +01:00 |
dir_access_unix.cpp
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Removed no longer needed check
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2016-07-02 13:32:07 -03:00 |
dir_access_unix.h
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Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
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2016-06-18 11:13:03 -03:00 |
file_access_unix.cpp
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-Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760
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2016-06-13 10:10:50 -03:00 |
file_access_unix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
ip_unix.cpp
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Fix drivers coding for WinRT
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2016-09-03 19:36:44 -03:00 |
ip_unix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
memory_pool_static_malloc.cpp
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Fix allocation bug if compiled with modern clang or gcc
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2016-02-19 07:58:42 +01:00 |
memory_pool_static_malloc.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
mutex_posix.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
mutex_posix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
os_unix.cpp
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2D Shaders are working again using the new syntax, though all is buggy in general
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2016-10-10 18:31:01 -03:00 |
os_unix.h
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-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
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2016-01-10 18:24:55 -03:00 |
packet_peer_udp_posix.cpp
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Removed lots of prints
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2016-06-18 18:01:06 -05:00 |
packet_peer_udp_posix.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
semaphore_posix.cpp
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having active items is pointless in input map
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2016-01-03 18:52:42 -03:00 |
semaphore_posix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
stream_peer_tcp_posix.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
stream_peer_tcp_posix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
tcp_server_posix.cpp
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Removed lots of prints
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2016-06-18 18:01:06 -05:00 |
tcp_server_posix.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
thread_posix.cpp
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Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
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2016-06-25 10:41:23 -03:00 |
thread_posix.h
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thread renaming
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2016-01-31 20:23:24 -03:00 |