godot/editor/icons/SCsub

22 lines
602 B
Python

#!/usr/bin/env python
Import("env")
from platform_methods import run_in_subprocess
import editor_icons_builders
make_editor_icons_builder = Builder(
action=run_in_subprocess(editor_icons_builders.make_editor_icons_action), suffix=".h", src_suffix=".svg"
)
env["BUILDERS"]["MakeEditorIconsBuilder"] = make_editor_icons_builder
# Editor's own icons
icon_sources = Glob("*.svg")
# Module icons
for module_icons in env.module_icons_paths:
icon_sources += Glob("#" + module_icons + "/*.svg")
env.Alias("editor_icons", [env.MakeEditorIconsBuilder("#editor/editor_icons.gen.h", icon_sources)])