godot/platform/bb10/SCsub
Rémi Verschelde 561c1f17a1 style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-02 22:26:55 +01:00

24 lines
447 B
Python

#!/usr/bin/env python
Import('env')
bb10_lib = [
'bbutil.c',
'os_bb10.cpp',
'audio_driver_bb10.cpp',
'godot_bb10.cpp',
'payment_service.cpp',
]
env_bps = env.Clone()
if env['bb10_payment_service'] == "yes":
env_bps.Append(CPPFLAGS=['-DPAYMENT_SERVICE_ENABLED'])
if env['bb10_lgles_override'] == "yes":
env_bps.Append(CPPFLAGS=['-DBB10_LGLES_OVERRIDE'])
prog = None
prog = env_bps.Program('#bin/godot', bb10_lib)