a75f896338
It is now possible to profile GDScript as well as some parts of Godot internals.
144 lines
2.4 KiB
C++
144 lines
2.4 KiB
C++
#ifndef EDITORPROFILER_H
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#define EDITORPROFILER_H
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#include "scene/gui/box_container.h"
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#include "scene/gui/texture_frame.h"
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#include "scene/gui/button.h"
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#include "scene/gui/label.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/spin_box.h"
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class EditorProfiler : public VBoxContainer {
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OBJ_TYPE(EditorProfiler,VBoxContainer)
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public:
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struct Metric {
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bool valid;
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int frame_number;
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float frame_time;
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float idle_time;
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float fixed_time;
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float fixed_frame_time;
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struct Category {
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StringName signature;
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String name;
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float total_time; //total for category
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struct Item {
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StringName signature;
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String name;
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String script;
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int line;
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float self;
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float total;
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int calls;
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};
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Vector<Item> items;
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};
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Vector<Category> categories;
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Map<StringName,Category*> category_ptrs;
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Map<StringName,Category::Item*> item_ptrs;
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Metric() { valid=false; frame_number=0; }
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};
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enum DisplayMode {
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DISPLAY_FRAME_TIME,
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DISPLAY_AVERAGE_TIME,
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DISPLAY_FRAME_PERCENT,
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DISPLAY_FIXED_FRAME_PERCENT,
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};
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enum DisplayTime {
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DISPLAY_TOTAL_TIME,
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DISPLAY_SELF_TIME,
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};
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private:
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Button *activate;
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TextureFrame *graph;
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Ref<ImageTexture> graph_texture;
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DVector<uint8_t> graph_image;
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Tree *variables;
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HSplitContainer *h_split;
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Set<StringName> plot_sigs;
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OptionButton *display_mode;
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OptionButton *display_time;
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SpinBox * cursor_metric_edit;
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Vector<Metric> frame_metrics;
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int last_metric;
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int max_functions;
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bool updating_frame;
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//int cursor_metric;
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int hover_metric;
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bool seeking;
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Timer *frame_delay;
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Timer *plot_delay;
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void _update_frame();
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void _activate_pressed();
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String _get_time_as_text(Metric &m,float p_time,int p_calls);
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void _make_metric_ptrs(Metric& m);
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void _item_edited();
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void _update_plot();
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void _graph_tex_mouse_exit();
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void _graph_tex_draw();
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void _graph_tex_input(const InputEvent& p_ev);
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int _get_cursor_index() const;
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Color _get_color_from_signature(const StringName& p_signature) const;
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void _cursor_metric_changed(double);
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void _combo_changed(int);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void add_frame_metric(const Metric& p_metric, bool p_final=false);
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void set_enabled(bool p_enable);
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bool is_profiling();
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bool is_seeking() { return seeking; }
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void disable_seeking();
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void clear();
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EditorProfiler();
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};
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#endif // EDITORPROFILER_H
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