godot/scene
Andrii Doroshenko (Xrayez) 921046c822
Add `border_width` to `ReferenceRect`
Exposes a hidden parameter behind `CanvasItem.draw_rect()`.

(cherry picked from commit aef00021a9)
2020-10-28 14:05:40 +01:00
..
2d Revert "Made toplevel a property for Node3D and CanvasItem" 2020-10-19 16:58:56 +02:00
3d Merge pull request #42902 from akien-mga/3.2-cherrypicks 2020-10-19 22:14:05 +02:00
animation Added a more helpful error message when there is no current animation for the animation player 2020-10-19 16:09:58 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Add `border_width` to `ReferenceRect` 2020-10-28 14:05:40 +01:00
main Improve the font oversampling warning messages to be more descriptive 2020-10-27 12:27:41 +01:00
resources Merge pull request #42009 from Calinou/theme-node-type-3.2 2020-10-20 15:58:41 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00