godot/modules/csg/doc_classes/CSGMesh.xml
Rémi Verschelde c6cea6e9b3 doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-30 13:58:07 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.2">
<brief_description>
A CSG Mesh shape that uses a mesh resource.
</brief_description>
<description>
This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="material" type="Material" setter="set_material" getter="get_material" default="null">
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh" default="null">
The mesh resource to use as a CSG shape.
</member>
</members>
<constants>
</constants>
</class>