d8223ffa75
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
(cherry picked from commit c7bc44d5ad
)
249 lines
7.6 KiB
C++
249 lines
7.6 KiB
C++
/*************************************************************************/
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/* sample.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "sample.h"
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void Sample::_set_data(const Dictionary& p_data) {
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ERR_FAIL_COND(!p_data.has("packing"));
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String packing = p_data["packing"];
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if (packing=="raw") {
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ERR_FAIL_COND( !p_data.has("stereo"));
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ERR_FAIL_COND( !p_data.has("format"));
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ERR_FAIL_COND( !p_data.has("length"));
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bool stereo=p_data["stereo"];
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int length=p_data["length"];
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Format fmt;
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String fmtstr=p_data["format"];
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if (fmtstr=="pcm8")
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fmt=FORMAT_PCM8;
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else if (fmtstr=="pcm16")
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fmt=FORMAT_PCM16;
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else if (fmtstr=="ima_adpcm")
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fmt=FORMAT_IMA_ADPCM;
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else {
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ERR_EXPLAIN("Invalid format for sample: "+fmtstr);
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ERR_FAIL();
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}
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ERR_FAIL_COND(!p_data.has("data"));
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create(fmt,stereo,length);
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set_data(p_data["data"]);
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} else {
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ERR_EXPLAIN("Invalid packing for sample data: "+packing);
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ERR_FAIL();
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}
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}
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Dictionary Sample::_get_data() const {
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Dictionary d;
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switch(get_format()) {
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case FORMAT_PCM8: d["format"]="pcm8"; break;
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case FORMAT_PCM16: d["format"]="pcm16"; break;
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case FORMAT_IMA_ADPCM: d["format"]="ima_adpcm"; break;
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}
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d["stereo"]=is_stereo();
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d["length"]=get_length();
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d["packing"]="raw";
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d["data"]=get_data();
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return d;
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}
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void Sample::create(Format p_format, bool p_stereo, int p_length) {
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if (p_length<1)
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return;
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if (sample.is_valid())
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AudioServer::get_singleton()->free(sample);
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mix_rate=44100;
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stereo=p_stereo;
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length=p_length;
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format=p_format;
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loop_format=LOOP_NONE;
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loop_begin=0;
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loop_end=0;
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sample=AudioServer::get_singleton()->sample_create((AudioServer::SampleFormat)p_format,p_stereo,p_length);
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}
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Sample::Format Sample::get_format() const {
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return format;
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}
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bool Sample::is_stereo() const {
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return stereo;
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}
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int Sample::get_length() const {
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return length;
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}
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void Sample::set_data(const DVector<uint8_t>& p_buffer) {
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if (sample.is_valid())
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AudioServer::get_singleton()->sample_set_data(sample,p_buffer);
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}
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DVector<uint8_t> Sample::get_data() const {
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if (sample.is_valid())
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return AudioServer::get_singleton()->sample_get_data(sample);
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return DVector<uint8_t>();
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}
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void Sample::set_mix_rate(int p_rate) {
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mix_rate=p_rate;
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if (sample.is_valid())
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return AudioServer::get_singleton()->sample_set_mix_rate(sample,mix_rate);
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}
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int Sample::get_mix_rate() const {
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return mix_rate;
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}
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void Sample::set_loop_format(LoopFormat p_format) {
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if (sample.is_valid())
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AudioServer::get_singleton()->sample_set_loop_format(sample,(AudioServer::SampleLoopFormat)p_format);
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loop_format=p_format;
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}
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Sample::LoopFormat Sample::get_loop_format() const {
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return loop_format;
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}
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void Sample::set_loop_begin(int p_pos) {
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if (sample.is_valid())
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AudioServer::get_singleton()->sample_set_loop_begin(sample,p_pos);
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loop_begin=p_pos;
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}
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int Sample::get_loop_begin() const {
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return loop_begin;
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}
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void Sample::set_loop_end(int p_pos) {
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if (sample.is_valid())
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AudioServer::get_singleton()->sample_set_loop_end(sample,p_pos);
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loop_end=p_pos;
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}
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int Sample::get_loop_end() const {
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return loop_end;
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}
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RID Sample::get_rid() const {
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return sample;
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}
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void Sample::_bind_methods(){
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ObjectTypeDB::bind_method(_MD("create","format","stereo","length"),&Sample::create);
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ObjectTypeDB::bind_method(_MD("get_format"),&Sample::get_format);
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ObjectTypeDB::bind_method(_MD("is_stereo"),&Sample::is_stereo);
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ObjectTypeDB::bind_method(_MD("get_length"),&Sample::get_length);
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ObjectTypeDB::bind_method(_MD("set_data","data"),&Sample::set_data);
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ObjectTypeDB::bind_method(_MD("get_data"),&Sample::get_data);
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ObjectTypeDB::bind_method(_MD("set_mix_rate","hz"),&Sample::set_mix_rate);
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ObjectTypeDB::bind_method(_MD("get_mix_rate"),&Sample::get_mix_rate);
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ObjectTypeDB::bind_method(_MD("set_loop_format","format"),&Sample::set_loop_format);
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ObjectTypeDB::bind_method(_MD("get_loop_format"),&Sample::get_loop_format);
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ObjectTypeDB::bind_method(_MD("set_loop_begin","pos"),&Sample::set_loop_begin);
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ObjectTypeDB::bind_method(_MD("get_loop_begin"),&Sample::get_loop_begin);
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ObjectTypeDB::bind_method(_MD("set_loop_end","pos"),&Sample::set_loop_end);
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ObjectTypeDB::bind_method(_MD("get_loop_end"),&Sample::get_loop_end);
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ObjectTypeDB::bind_method(_MD("_set_data"),&Sample::_set_data);
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ObjectTypeDB::bind_method(_MD("_get_data"),&Sample::_get_data);
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ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data") );
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ADD_PROPERTY( PropertyInfo( Variant::BOOL, "stereo"), _SCS(""), _SCS("is_stereo") );
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ADD_PROPERTY( PropertyInfo( Variant::INT, "length",PROPERTY_HINT_RANGE,"0,999999999"), _SCS(""), _SCS("get_length") );
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ADD_PROPERTY( PropertyInfo( Variant::INT, "mix_rate", PROPERTY_HINT_RANGE,"1,192000,1" ), _SCS("set_mix_rate"), _SCS("get_mix_rate") );
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ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_format", PROPERTY_HINT_ENUM,"None,Forward,PingPong" ), _SCS("set_loop_format"), _SCS("get_loop_format") );
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ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") );
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ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") );
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BIND_CONSTANT( FORMAT_PCM8 );
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BIND_CONSTANT( FORMAT_PCM16 );
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BIND_CONSTANT( FORMAT_IMA_ADPCM );
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BIND_CONSTANT( LOOP_NONE );
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BIND_CONSTANT( LOOP_FORWARD );
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BIND_CONSTANT( LOOP_PING_PONG );
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}
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Sample::Sample() {
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format=FORMAT_PCM8;
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length=0;
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stereo=false;
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loop_format=LOOP_NONE;
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loop_begin=0;
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loop_end=0;
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mix_rate=44100;
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}
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Sample::~Sample() {
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if (sample.is_valid())
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AudioServer::get_singleton()->free(sample);
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}
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