godot/editor/plugins/texture_region_editor_plugin.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

1102 lines
39 KiB
C++

/*************************************************************************/
/* texture_region_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "texture_region_editor_plugin.h"
#include "core/core_string_names.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "scene/gui/check_box.h"
/**
@author Mariano Suligoy
*/
void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
Vector2 line = (to - from).normalized() * 10;
while ((to - from).length_squared() > 200) {
edit_draw->draw_line(from, from + line, EditorNode::get_singleton()->get_theme_base()->get_color("mono_color", "Editor"), 2);
from += line * 2;
}
}
void TextureRegionEditor::_region_draw() {
Ref<Texture> base_tex = NULL;
if (node_sprite)
base_tex = node_sprite->get_texture();
else if (node_sprite_3d)
base_tex = node_sprite_3d->get_texture();
else if (node_ninepatch)
base_tex = node_ninepatch->get_texture();
else if (obj_styleBox.is_valid())
base_tex = obj_styleBox->get_texture();
else if (atlas_tex.is_valid())
base_tex = atlas_tex->get_atlas();
if (base_tex.is_null())
return;
Transform2D mtx;
mtx.elements[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
edit_draw->draw_texture(base_tex, Point2());
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
if (snap_mode == SNAP_GRID) {
Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
Size2 s = edit_draw->get_size();
int last_cell = 0;
if (snap_step.x != 0) {
if (snap_separation.x == 0)
for (int i = 0; i < s.width; i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
else
for (int i = 0; i < s.width; i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x)));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
last_cell = cell;
}
}
if (snap_step.y != 0) {
if (snap_separation.y == 0)
for (int i = 0; i < s.height; i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
else
for (int i = 0; i < s.height; i++) {
int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y)));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
last_cell = cell;
}
}
} else if (snap_mode == SNAP_AUTOSLICE) {
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
Rect2 r = E->get();
Vector2 endpoints[4] = {
mtx.basis_xform(r.position),
mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
mtx.basis_xform(r.position + r.size),
mtx.basis_xform(r.position + Vector2(0, r.size.y))
};
for (int i = 0; i < 4; i++) {
int next = (i + 1) % 4;
edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
}
}
}
Ref<Texture> select_handle = get_icon("EditorHandle", "EditorIcons");
Rect2 scroll_rect;
Vector2 endpoints[4] = {
mtx.basis_xform(rect.position),
mtx.basis_xform(rect.position + Vector2(rect.size.x, 0)),
mtx.basis_xform(rect.position + rect.size),
mtx.basis_xform(rect.position + Vector2(0, rect.size.y))
};
Color color = get_color("mono_color", "Editor");
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
if (snap_mode != SNAP_AUTOSLICE)
edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
ofs = (endpoints[next] - endpoints[i]) / 2;
ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
if (snap_mode != SNAP_AUTOSLICE)
edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
scroll_rect.expand_to(endpoints[i]);
}
scroll_rect.position -= edit_draw->get_size();
scroll_rect.size += edit_draw->get_size() * 2.0;
updating_scroll = true;
hscroll->set_min(scroll_rect.position.x);
hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= edit_draw->get_size().x) {
hscroll->hide();
} else {
hscroll->show();
hscroll->set_page(edit_draw->get_size().x);
hscroll->set_value(draw_ofs.x);
}
vscroll->set_min(scroll_rect.position.y);
vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= edit_draw->get_size().y) {
vscroll->hide();
draw_ofs.y = scroll_rect.position.y;
} else {
vscroll->show();
vscroll->set_page(edit_draw->get_size().y);
vscroll->set_value(draw_ofs.y);
}
updating_scroll = false;
if (node_ninepatch || obj_styleBox.is_valid()) {
float margins[4] = { 0 };
if (node_ninepatch) {
margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
} else if (obj_styleBox.is_valid()) {
margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
}
Vector2 pos[4] = {
mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),
-mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom),
mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0),
-mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0)
};
draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0));
draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0));
draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y));
draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y));
}
}
void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
Transform2D mtx;
mtx.elements[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
Vector2 endpoints[8] = {
mtx.xform(rect.position) + Vector2(-4, -4),
mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -4),
mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(4, -4),
mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(4, 0),
mtx.xform(rect.position + rect.size) + Vector2(4, 4),
mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, 4),
mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-4, 4),
mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-4, 0)
};
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
if (node_ninepatch || obj_styleBox.is_valid()) {
edited_margin = -1;
float margins[4] = { 0 };
if (node_ninepatch) {
margins[0] = node_ninepatch->get_patch_margin(MARGIN_TOP);
margins[1] = node_ninepatch->get_patch_margin(MARGIN_BOTTOM);
margins[2] = node_ninepatch->get_patch_margin(MARGIN_LEFT);
margins[3] = node_ninepatch->get_patch_margin(MARGIN_RIGHT);
} else if (obj_styleBox.is_valid()) {
margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP);
margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM);
margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT);
margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT);
}
Vector2 pos[4] = {
mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
};
if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
edited_margin = 0;
prev_margin = margins[0];
} else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
edited_margin = 1;
prev_margin = margins[1];
} else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
edited_margin = 2;
prev_margin = margins[2];
} else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
edited_margin = 3;
prev_margin = margins[3];
}
if (edited_margin >= 0) {
drag_from = Vector2(mb->get_position().x, mb->get_position().y);
drag = true;
}
}
if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
if (E->get().has_point(point)) {
rect = E->get();
if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
Rect2 r;
if (node_sprite)
r = node_sprite->get_region_rect();
else if (node_sprite_3d)
r = node_sprite_3d->get_region_rect();
else if (node_ninepatch)
r = node_ninepatch->get_region_rect();
else if (obj_styleBox.is_valid())
r = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
r = atlas_tex->get_region();
rect.expand_to(r.position);
rect.expand_to(r.position + r.size);
}
undo_redo->create_action(TTR("Set Region Rect"));
if (node_sprite) {
undo_redo->add_do_method(node_sprite, "set_region_rect", rect);
undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
} else if (node_sprite_3d) {
undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
} else if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
} else if (obj_styleBox.is_valid()) {
undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect);
undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
} else if (atlas_tex.is_valid()) {
undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
}
undo_redo->add_do_method(this, "_update_rect");
undo_redo->add_undo_method(this, "_update_rect");
undo_redo->add_do_method(edit_draw, "update");
undo_redo->add_undo_method(edit_draw, "update");
undo_redo->commit_action();
break;
}
}
} else if (edited_margin < 0) {
drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
if (snap_mode == SNAP_PIXEL)
drag_from = drag_from.snapped(Vector2(1, 1));
else if (snap_mode == SNAP_GRID)
drag_from = snap_point(drag_from);
drag = true;
if (node_sprite)
rect_prev = node_sprite->get_region_rect();
else if (node_sprite_3d)
rect_prev = node_sprite_3d->get_region_rect();
else if (node_ninepatch)
rect_prev = node_ninepatch->get_region_rect();
else if (obj_styleBox.is_valid())
rect_prev = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect_prev = atlas_tex->get_region();
for (int i = 0; i < 8; i++) {
Vector2 tuv = endpoints[i];
if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) {
drag_index = i;
}
}
if (drag_index == -1) {
creating = true;
rect = Rect2(drag_from, Size2());
}
}
} else if (drag) {
if (edited_margin >= 0) {
undo_redo->create_action(TTR("Set Margin"));
static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_patch_margin", m[edited_margin], node_ninepatch->get_patch_margin(m[edited_margin]));
undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", m[edited_margin], prev_margin);
} else if (obj_styleBox.is_valid()) {
undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], obj_styleBox->get_margin_size(m[edited_margin]));
undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], prev_margin);
obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed);
}
edited_margin = -1;
} else {
undo_redo->create_action(TTR("Set Region Rect"));
if (node_sprite) {
undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev);
} else if (node_sprite_3d) {
undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev);
} else if (atlas_tex.is_valid()) {
undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev);
} else if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
} else if (obj_styleBox.is_valid()) {
undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
}
drag_index = -1;
}
undo_redo->add_do_method(this, "_update_rect");
undo_redo->add_undo_method(this, "_update_rect");
undo_redo->add_do_method(edit_draw, "update");
undo_redo->add_undo_method(edit_draw, "update");
undo_redo->commit_action();
drag = false;
creating = false;
}
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (drag) {
drag = false;
if (edited_margin >= 0) {
static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
if (node_ninepatch)
node_ninepatch->set_patch_margin(m[edited_margin], prev_margin);
if (obj_styleBox.is_valid())
obj_styleBox->set_margin_size(m[edited_margin], prev_margin);
edited_margin = -1;
} else {
apply_rect(rect_prev);
rect = rect_prev;
edit_draw->update();
drag_index = -1;
}
}
} else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
_zoom_on_position(draw_zoom * ((0.95 + (0.05 * mb->get_factor())) / 0.95), mb->get_position());
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
_zoom_on_position(draw_zoom * (1 - (0.05 * mb->get_factor())), mb->get_position());
}
}
Ref<InputEventMouseMotion> mm = p_input;
if (mm.is_valid()) {
if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
Vector2 dragged(mm->get_relative().x / draw_zoom, mm->get_relative().y / draw_zoom);
hscroll->set_value(hscroll->get_value() - dragged.x);
vscroll->set_value(vscroll->get_value() - dragged.y);
} else if (drag) {
if (edited_margin >= 0) {
float new_margin = 0;
if (edited_margin == 0)
new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom;
else if (edited_margin == 1)
new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom;
else if (edited_margin == 2)
new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom;
else if (edited_margin == 3)
new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom;
else
ERR_PRINT("Unexpected edited_margin");
if (new_margin < 0)
new_margin = 0;
static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
if (node_ninepatch)
node_ninepatch->set_patch_margin(m[edited_margin], new_margin);
if (obj_styleBox.is_valid())
obj_styleBox->set_margin_size(m[edited_margin], new_margin);
} else {
Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
if (snap_mode == SNAP_PIXEL)
new_pos = new_pos.snapped(Vector2(1, 1));
else if (snap_mode == SNAP_GRID)
new_pos = snap_point(new_pos);
if (creating) {
rect = Rect2(drag_from, Size2());
rect.expand_to(new_pos);
apply_rect(rect);
edit_draw->update();
return;
}
switch (drag_index) {
case 0: {
Vector2 p = rect_prev.position + rect_prev.size;
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 1: {
Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
rect = Rect2(p, Size2(rect_prev.size.x, 0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 2: {
Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 3: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2(0, rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 4: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 5: {
Vector2 p = rect_prev.position;
rect = Rect2(p, Size2(rect_prev.size.x, 0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 6: {
Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
rect = Rect2(p, Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 7: {
Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
rect = Rect2(p, Size2(0, rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
}
}
edit_draw->update();
}
}
}
void TextureRegionEditor::_scroll_changed(float) {
if (updating_scroll)
return;
draw_ofs.x = hscroll->get_value();
draw_ofs.y = vscroll->get_value();
edit_draw->update();
}
void TextureRegionEditor::_set_snap_mode(int p_mode) {
snap_mode = p_mode;
if (snap_mode == SNAP_GRID)
hb_grid->show();
else
hb_grid->hide();
if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
_update_autoslice();
}
edit_draw->update();
}
void TextureRegionEditor::_set_snap_off_x(float p_val) {
snap_offset.x = p_val;
edit_draw->update();
}
void TextureRegionEditor::_set_snap_off_y(float p_val) {
snap_offset.y = p_val;
edit_draw->update();
}
void TextureRegionEditor::_set_snap_step_x(float p_val) {
snap_step.x = p_val;
edit_draw->update();
}
void TextureRegionEditor::_set_snap_step_y(float p_val) {
snap_step.y = p_val;
edit_draw->update();
}
void TextureRegionEditor::_set_snap_sep_x(float p_val) {
snap_separation.x = p_val;
edit_draw->update();
}
void TextureRegionEditor::_set_snap_sep_y(float p_val) {
snap_separation.y = p_val;
edit_draw->update();
}
void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
if (p_zoom < 0.25 || p_zoom > 8)
return;
float prev_zoom = draw_zoom;
draw_zoom = p_zoom;
Point2 ofs = p_position;
ofs = ofs / prev_zoom - ofs / draw_zoom;
draw_ofs.x = Math::round(draw_ofs.x + ofs.x);
draw_ofs.y = Math::round(draw_ofs.y + ofs.y);
edit_draw->update();
}
void TextureRegionEditor::_zoom_in() {
_zoom_on_position(draw_zoom * 1.5, edit_draw->get_size() / 2.0);
}
void TextureRegionEditor::_zoom_reset() {
_zoom_on_position(1.0, edit_draw->get_size() / 2.0);
}
void TextureRegionEditor::_zoom_out() {
_zoom_on_position(draw_zoom / 1.5, edit_draw->get_size() / 2.0);
}
void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
if (node_sprite)
node_sprite->set_region_rect(p_rect);
else if (node_sprite_3d)
node_sprite_3d->set_region_rect(p_rect);
else if (node_ninepatch)
node_ninepatch->set_region_rect(p_rect);
else if (obj_styleBox.is_valid())
obj_styleBox->set_region_rect(p_rect);
else if (atlas_tex.is_valid())
atlas_tex->set_region(p_rect);
}
void TextureRegionEditor::_update_rect() {
if (node_sprite)
rect = node_sprite->get_region_rect();
else if (node_sprite_3d)
rect = node_sprite_3d->get_region_rect();
else if (node_ninepatch) {
rect = node_ninepatch->get_region_rect();
if (rect == Rect2()) {
rect = Rect2(Vector2(), node_ninepatch->get_texture()->get_size());
}
} else if (obj_styleBox.is_valid())
rect = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect = atlas_tex->get_region();
}
void TextureRegionEditor::_update_autoslice() {
autoslice_is_dirty = false;
autoslice_cache.clear();
Ref<Texture> texture = NULL;
if (node_sprite)
texture = node_sprite->get_texture();
else if (node_sprite_3d)
texture = node_sprite_3d->get_texture();
else if (node_ninepatch)
texture = node_ninepatch->get_texture();
else if (obj_styleBox.is_valid())
texture = obj_styleBox->get_texture();
else if (atlas_tex.is_valid())
texture = atlas_tex->get_atlas();
if (texture.is_null()) {
return;
}
for (int y = 0; y < texture->get_height(); y++) {
for (int x = 0; x < texture->get_width(); x++) {
if (texture->is_pixel_opaque(x, y)) {
bool found = false;
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
Rect2 grown = E->get().grow(1.5);
if (grown.has_point(Point2(x, y))) {
E->get().expand_to(Point2(x, y));
E->get().expand_to(Point2(x + 1, y + 1));
x = E->get().position.x + E->get().size.x - 1;
bool merged = true;
while (merged) {
merged = false;
bool queue_erase = false;
for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) {
if (queue_erase) {
autoslice_cache.erase(F->prev());
queue_erase = false;
}
if (F == E)
continue;
if (E->get().grow(1).intersects(F->get())) {
E->get().expand_to(F->get().position);
E->get().expand_to(F->get().position + F->get().size);
if (F->prev()) {
F = F->prev();
autoslice_cache.erase(F->next());
} else {
queue_erase = true;
// Can't delete the first rect in the list.
}
merged = true;
}
}
}
found = true;
break;
}
}
if (!found) {
Rect2 new_rect(x, y, 1, 1);
autoslice_cache.push_back(new_rect);
}
}
}
}
cache_map[texture->get_rid()] = autoslice_cache;
}
void TextureRegionEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
edit_draw->add_style_override("panel", get_stylebox("bg", "Tree"));
} break;
case NOTIFICATION_READY: {
zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons"));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
_update_autoslice();
}
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
// This happens when the user leaves the Editor and returns,
// they could have changed the textures, so the cache is cleared.
cache_map.clear();
_edit_region();
} break;
}
}
void TextureRegionEditor::_node_removed(Object *p_obj) {
if (p_obj == node_sprite || p_obj == node_sprite_3d || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
node_sprite = NULL;
node_sprite_3d = NULL;
node_ninepatch = NULL;
obj_styleBox = Ref<StyleBox>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
hide();
}
}
void TextureRegionEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_edit_region"), &TextureRegionEditor::_edit_region);
ClassDB::bind_method(D_METHOD("_region_draw"), &TextureRegionEditor::_region_draw);
ClassDB::bind_method(D_METHOD("_region_input"), &TextureRegionEditor::_region_input);
ClassDB::bind_method(D_METHOD("_scroll_changed"), &TextureRegionEditor::_scroll_changed);
ClassDB::bind_method(D_METHOD("_node_removed"), &TextureRegionEditor::_node_removed);
ClassDB::bind_method(D_METHOD("_set_snap_mode"), &TextureRegionEditor::_set_snap_mode);
ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &TextureRegionEditor::_set_snap_off_x);
ClassDB::bind_method(D_METHOD("_set_snap_off_y"), &TextureRegionEditor::_set_snap_off_y);
ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &TextureRegionEditor::_set_snap_step_x);
ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &TextureRegionEditor::_set_snap_step_y);
ClassDB::bind_method(D_METHOD("_set_snap_sep_x"), &TextureRegionEditor::_set_snap_sep_x);
ClassDB::bind_method(D_METHOD("_set_snap_sep_y"), &TextureRegionEditor::_set_snap_sep_y);
ClassDB::bind_method(D_METHOD("_zoom_on_position"), &TextureRegionEditor::_zoom_on_position);
ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in);
ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset);
ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out);
ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
}
bool TextureRegionEditor::is_stylebox() {
return obj_styleBox.is_valid();
}
bool TextureRegionEditor::is_atlas_texture() {
return atlas_tex.is_valid();
}
bool TextureRegionEditor::is_ninepatch() {
return node_ninepatch != NULL;
}
Sprite3D *TextureRegionEditor::get_sprite_3d() {
return node_sprite_3d;
}
Sprite *TextureRegionEditor::get_sprite() {
return node_sprite;
}
void TextureRegionEditor::edit(Object *p_obj) {
if (node_sprite)
node_sprite->remove_change_receptor(this);
if (node_sprite_3d)
node_sprite_3d->remove_change_receptor(this);
if (node_ninepatch)
node_ninepatch->remove_change_receptor(this);
if (obj_styleBox.is_valid())
obj_styleBox->remove_change_receptor(this);
if (atlas_tex.is_valid())
atlas_tex->remove_change_receptor(this);
if (p_obj) {
node_sprite = Object::cast_to<Sprite>(p_obj);
node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
if (Object::cast_to<StyleBoxTexture>(p_obj))
obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
if (Object::cast_to<AtlasTexture>(p_obj))
atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
p_obj->add_change_receptor(this);
_edit_region();
} else {
node_sprite = NULL;
node_sprite_3d = NULL;
node_ninepatch = NULL;
obj_styleBox = Ref<StyleBoxTexture>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
}
edit_draw->update();
if ((node_sprite && !node_sprite->is_region()) || (node_sprite_3d && !node_sprite_3d->is_region())) {
set_process(true);
}
if (!p_obj) {
set_process(false);
}
}
void TextureRegionEditor::_changed_callback(Object *p_changed, const char *p_prop) {
if (!is_visible())
return;
if (p_prop == StringName("atlas") || p_prop == StringName("texture"))
_edit_region();
}
void TextureRegionEditor::_edit_region() {
Ref<Texture> texture = NULL;
if (node_sprite)
texture = node_sprite->get_texture();
else if (node_sprite_3d)
texture = node_sprite_3d->get_texture();
else if (node_ninepatch)
texture = node_ninepatch->get_texture();
else if (obj_styleBox.is_valid())
texture = obj_styleBox->get_texture();
else if (atlas_tex.is_valid())
texture = atlas_tex->get_atlas();
if (texture.is_null()) {
_zoom_reset();
hscroll->hide();
vscroll->hide();
edit_draw->update();
return;
}
if (cache_map.has(texture->get_rid())) {
autoslice_cache = cache_map[texture->get_rid()];
autoslice_is_dirty = false;
return;
} else {
if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
_update_autoslice();
} else {
autoslice_is_dirty = true;
}
}
_update_rect();
edit_draw->update();
}
Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
if (snap_mode == SNAP_GRID) {
p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
}
return p_target;
}
TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
node_sprite = NULL;
node_sprite_3d = NULL;
node_ninepatch = NULL;
obj_styleBox = Ref<StyleBoxTexture>(NULL);
atlas_tex = Ref<AtlasTexture>(NULL);
editor = p_editor;
undo_redo = editor->get_undo_redo();
snap_step = Vector2(10, 10);
snap_separation = Vector2(0, 0);
snap_mode = SNAP_NONE;
edited_margin = -1;
drag_index = -1;
drag = false;
HBoxContainer *hb_tools = memnew(HBoxContainer);
add_child(hb_tools);
hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
snap_mode_button = memnew(OptionButton);
hb_tools->add_child(snap_mode_button);
snap_mode_button->add_item(TTR("None"), 0);
snap_mode_button->add_item(TTR("Pixel Snap"), 1);
snap_mode_button->add_item(TTR("Grid Snap"), 2);
snap_mode_button->add_item(TTR("Auto Slice"), 3);
snap_mode_button->select(0);
snap_mode_button->connect("item_selected", this, "_set_snap_mode");
hb_grid = memnew(HBoxContainer);
hb_tools->add_child(hb_grid);
hb_grid->add_child(memnew(VSeparator));
hb_grid->add_child(memnew(Label(TTR("Offset:"))));
sb_off_x = memnew(SpinBox);
sb_off_x->set_min(-256);
sb_off_x->set_max(256);
sb_off_x->set_step(1);
sb_off_x->set_value(snap_offset.x);
sb_off_x->set_suffix("px");
sb_off_x->connect("value_changed", this, "_set_snap_off_x");
hb_grid->add_child(sb_off_x);
sb_off_y = memnew(SpinBox);
sb_off_y->set_min(-256);
sb_off_y->set_max(256);
sb_off_y->set_step(1);
sb_off_y->set_value(snap_offset.y);
sb_off_y->set_suffix("px");
sb_off_y->connect("value_changed", this, "_set_snap_off_y");
hb_grid->add_child(sb_off_y);
hb_grid->add_child(memnew(VSeparator));
hb_grid->add_child(memnew(Label(TTR("Step:"))));
sb_step_x = memnew(SpinBox);
sb_step_x->set_min(-256);
sb_step_x->set_max(256);
sb_step_x->set_step(1);
sb_step_x->set_value(snap_step.x);
sb_step_x->set_suffix("px");
sb_step_x->connect("value_changed", this, "_set_snap_step_x");
hb_grid->add_child(sb_step_x);
sb_step_y = memnew(SpinBox);
sb_step_y->set_min(-256);
sb_step_y->set_max(256);
sb_step_y->set_step(1);
sb_step_y->set_value(snap_step.y);
sb_step_y->set_suffix("px");
sb_step_y->connect("value_changed", this, "_set_snap_step_y");
hb_grid->add_child(sb_step_y);
hb_grid->add_child(memnew(VSeparator));
hb_grid->add_child(memnew(Label(TTR("Sep.:"))));
sb_sep_x = memnew(SpinBox);
sb_sep_x->set_min(0);
sb_sep_x->set_max(256);
sb_sep_x->set_step(1);
sb_sep_x->set_value(snap_separation.x);
sb_sep_x->set_suffix("px");
sb_sep_x->connect("value_changed", this, "_set_snap_sep_x");
hb_grid->add_child(sb_sep_x);
sb_sep_y = memnew(SpinBox);
sb_sep_y->set_min(0);
sb_sep_y->set_max(256);
sb_sep_y->set_step(1);
sb_sep_y->set_value(snap_separation.y);
sb_sep_y->set_suffix("px");
sb_sep_y->connect("value_changed", this, "_set_snap_sep_y");
hb_grid->add_child(sb_sep_y);
hb_grid->hide();
edit_draw = memnew(Panel);
add_child(edit_draw);
edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
edit_draw->connect("draw", this, "_region_draw");
edit_draw->connect("gui_input", this, "_region_input");
draw_zoom = 1.0;
edit_draw->set_clip_contents(true);
HBoxContainer *zoom_hb = memnew(HBoxContainer);
edit_draw->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
zoom_out = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom Out"));
zoom_out->connect("pressed", this, "_zoom_out");
zoom_hb->add_child(zoom_out);
zoom_reset = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom Reset"));
zoom_reset->connect("pressed", this, "_zoom_reset");
zoom_hb->add_child(zoom_reset);
zoom_in = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom In"));
zoom_in->connect("pressed", this, "_zoom_in");
zoom_hb->add_child(zoom_in);
vscroll = memnew(VScrollBar);
vscroll->set_step(0.001);
edit_draw->add_child(vscroll);
vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
vscroll->connect("value_changed", this, "_scroll_changed");
hscroll = memnew(HScrollBar);
hscroll->set_step(0.001);
edit_draw->add_child(hscroll);
hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
hscroll->set_margin(MARGIN_RIGHT, -vscroll->get_size().x * EDSCALE);
hscroll->connect("value_changed", this, "_scroll_changed");
updating_scroll = false;
}
void TextureRegionEditorPlugin::edit(Object *p_object) {
region_editor->edit(p_object);
}
bool TextureRegionEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Sprite") || p_object->is_class("Sprite3D") || p_object->is_class("NinePatchRect") || p_object->is_class("StyleBoxTexture") || p_object->is_class("AtlasTexture");
}
void TextureRegionEditorPlugin::_editor_visiblity_changed() {
manually_hidden = !region_editor->is_visible_in_tree();
}
void TextureRegionEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
texture_region_button->show();
bool is_node_configured = region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || (region_editor->get_sprite_3d() && region_editor->get_sprite_3d()->is_region());
if ((is_node_configured && !manually_hidden) || texture_region_button->is_pressed()) {
editor->make_bottom_panel_item_visible(region_editor);
}
} else {
if (region_editor->is_visible_in_tree()) {
editor->hide_bottom_panel();
manually_hidden = false;
}
texture_region_button->hide();
region_editor->edit(NULL);
}
}
Dictionary TextureRegionEditorPlugin::get_state() const {
Dictionary state;
state["snap_offset"] = region_editor->snap_offset;
state["snap_step"] = region_editor->snap_step;
state["snap_separation"] = region_editor->snap_separation;
state["snap_mode"] = region_editor->snap_mode;
return state;
}
void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
Dictionary state = p_state;
if (state.has("snap_step")) {
Vector2 s = state["snap_step"];
region_editor->sb_step_x->set_value(s.x);
region_editor->sb_step_y->set_value(s.y);
region_editor->snap_step = s;
}
if (state.has("snap_offset")) {
Vector2 ofs = state["snap_offset"];
region_editor->sb_off_x->set_value(ofs.x);
region_editor->sb_off_y->set_value(ofs.y);
region_editor->snap_offset = ofs;
}
if (state.has("snap_separation")) {
Vector2 sep = state["snap_separation"];
region_editor->sb_sep_x->set_value(sep.x);
region_editor->sb_sep_y->set_value(sep.y);
region_editor->snap_separation = sep;
}
if (state.has("snap_mode")) {
region_editor->_set_snap_mode(state["snap_mode"]);
region_editor->snap_mode_button->select(state["snap_mode"]);
}
}
void TextureRegionEditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_editor_visiblity_changed"), &TextureRegionEditorPlugin::_editor_visiblity_changed);
}
TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) {
manually_hidden = false;
editor = p_node;
region_editor = memnew(TextureRegionEditor(p_node));
region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
region_editor->hide();
region_editor->connect("visibility_changed", this, "_editor_visiblity_changed");
texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor);
texture_region_button->hide();
}