godot/servers/rendering
Rémi Verschelde 550f5a577f
Merge pull request #90055 from Sauermann/fix-add-tbg-check
Add early return when setting `transparent_bg`
2024-04-04 14:36:54 +02:00
..
dummy Fix never ending loop with overlapping probes 2024-03-05 10:07:56 +11:00
environment
renderer_rd Merge pull request #89849 from EIREXE/cute_and_funny_decals 2024-04-04 14:31:53 +02:00
storage Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
SCsub
renderer_canvas_cull.cpp Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
renderer_canvas_cull.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
renderer_compositor.cpp Disable XR server when compiling without 3D 2024-03-13 09:02:10 -07:00
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #89398 from clayjohn/visual-debugger-coverage 2024-04-04 14:31:19 +02:00
renderer_scene_cull.h Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_occlusion_cull.cpp Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_occlusion_cull.h Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Add early return when setting `transparent_bg` 2024-03-30 22:33:54 +01:00
renderer_viewport.h Disable XR server when compiling without 3D 2024-03-13 09:02:10 -07:00
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
rendering_device.h Use Reverse Z for the depth buffer 2024-04-04 13:54:15 +02:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp Make shader binary alignment handling simpler and more robust 2024-03-06 11:48:23 +01:00
rendering_device_commons.h Ensure specialization constants come sorted from reflection 2024-03-12 14:42:01 +01:00
rendering_device_driver.cpp Ensure specialization constants come sorted from reflection 2024-03-12 14:42:01 +01:00
rendering_device_driver.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
rendering_light_culler.h
rendering_method.cpp
rendering_method.h Disable XR server when compiling without 3D 2024-03-13 09:02:10 -07:00
rendering_server_default.cpp Increase coverage of timestamps for visual profiler 2024-04-03 19:29:02 -07:00
rendering_server_default.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp
shader_compiler.h Change shader compiler default setting to avoid doctool error 2024-02-29 11:01:56 +08:00
shader_language.cpp
shader_language.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h