godot/scene
Rémi Verschelde 1d22e040cb
Merge pull request #78336 from smix8/st_debug_avoidance_hint_4.x
Remove SceneTree debug avoidance hint
2023-06-16 20:16:12 +02:00
..
2d Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix 2023-06-16 16:52:51 +02:00
3d Merge pull request #78280 from raulsntos/path-follow-3d-clamp 2023-06-16 10:20:43 +02:00
animation Use `get_node_or_null` when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Merge pull request #78321 from ajreckof/fix-wrong-alphabetical-order-in-autocompletion-sorting 2023-06-16 16:52:27 +02:00
main Remove SceneTree debug avoidance hint 2023-06-16 17:18:47 +02:00
resources Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix 2023-06-16 16:52:51 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00