godot/servers/audio
Rémi Verschelde 837adb30fd Revert "Exposes capture methods to AudioServer + documentation" #30468
Reverts the following commits:

- c81ec6f26d:
  "Exposes capture methods to AudioServer, variable renames for
  consistency, added documentation."
- 47c558b98a:
  "Expose audio callbacks as signals."
- dabaa11b3c:
  "Fix to make sure the capture buffers are deallocated at shutdown.
  Silences warnings."

Some documentation improvements were kept for pre-existing methods.

See rationale for reverting these changes in #30468.
2020-01-20 13:18:01 +01:00
..
effects Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_dummy.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_driver_dummy.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_effect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_effect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_filter_sw.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_filter_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_rb_resampler.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_rb_resampler.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream.cpp Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
audio_stream.h Revert "Exposes capture methods to AudioServer + documentation" #30468 2020-01-20 13:18:01 +01:00
reverb_sw.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reverb_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
voice_rb_sw.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00