..
bind
Fixed bug in make_dir_recursive, closes #6016
2016-08-08 23:45:39 +02:00
helper
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
io
PCKPacker: moved from tools into core, fixes #4129
2016-10-09 17:28:11 +02:00
math
Added simple check to viewport, if matrix32 is invesile ( https://github.com/godotengine/godot/issues/6296 ).
2016-10-09 17:40:37 +02:00
os
Improve debug focus behavior
2016-10-09 17:29:59 +02:00
SCsub
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allocators.h
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array.cpp
Array has(var value) function
2016-07-07 11:40:38 +02:00
array.h
Array has(var value) function
2016-07-07 11:40:38 +02:00
color.cpp
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color.h
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command_queue_mt.cpp
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command_queue_mt.h
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
compressed_translation.cpp
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compressed_translation.h
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core_string_names.cpp
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core_string_names.h
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dictionary.cpp
Added Dictionary.values()
2016-06-05 14:50:06 +02:00
dictionary.h
Added Dictionary.values()
2016-06-05 14:50:06 +02:00
dvector.cpp
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dvector.h
Adds the invert() method to DVector.
2016-05-16 13:06:41 -04:00
error_list.h
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error_macros.cpp
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error_macros.h
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event_queue.cpp
Fix style bug in event queue
2016-06-28 08:00:33 +02:00
event_queue.h
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func_ref.cpp
Revert documentation of return type for FuncRef::call_func from b80c42e
2016-08-08 17:49:30 +02:00
func_ref.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
global_constants.cpp
-All variables from script are visible through get_property_list(), not just those with export()
2016-06-11 18:34:49 -03:00
global_constants.h
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globals.cpp
Added add_property_info function to Globals and EditorSettings classes
2016-09-01 08:40:49 +02:00
globals.h
Added add_property_info function to Globals and EditorSettings classes
2016-09-01 08:40:49 +02:00
hash_map.h
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hashfuncs.h
Fixes hash float negative 0 problem
2016-10-17 20:48:15 +02:00
hq2x.cpp
Fixed HQ2x compiler warnings
2016-07-05 16:52:31 +02:00
hq2x.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image.cpp
fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075
2016-06-20 21:19:12 -03:00
image.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image_quantize.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
input_map.cpp
Fix input action pressed state not changing for quick joystick movements.
2016-10-09 17:16:19 +02:00
input_map.h
Fix input action pressed state not changing for quick joystick movements.
2016-10-09 17:16:19 +02:00
int_types.h
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list.h
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make_binders.py
Fix typo to PTRCALL_ENABLED from previous commit
2016-06-23 07:54:30 +02:00
map.h
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message_queue.cpp
fix bug in reporting of message queue size
2016-06-27 19:07:58 -03:00
message_queue.h
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method_bind.cpp
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method_bind.h
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
method_ptrcall.h
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
object.cpp
Throw error when trying to emit a non-existing signal.
2016-10-09 17:22:08 +02:00
object.h
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
object_type_db.cpp
Turn some prints to error logs, remove others
2016-07-24 00:02:19 +02:00
object_type_db.h
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
packed_data_container.cpp
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packed_data_container.h
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pair.h
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path_db.cpp
Fixed properly not save signals that already exist in their base scenes, closes #5656
2016-07-19 21:26:12 -03:00
path_db.h
Fixed properly not save signals that already exist in their base scenes, closes #5656
2016-07-19 21:26:12 -03:00
path_remap.cpp
Do a second stage remap, so it considers translation first, atlas second, closes #5147
2016-06-29 10:18:46 -03:00
path_remap.h
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pool_allocator.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
pool_allocator.h
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print_string.cpp
Removed lots of prints
2016-06-18 18:01:06 -05:00
print_string.h
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profile_clock.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
profile_clock.h
First version of Profiler
2016-05-21 21:18:16 -03:00
ref_ptr.cpp
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ref_ptr.h
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reference.cpp
Better support in ScriptLanguage for GC based scripts
2016-06-21 19:36:22 -03:00
reference.h
changed way to return reference
2016-06-24 20:06:07 -03:00
register_core_types.cpp
PCKPacker: moved from tools into core, fixes #4129
2016-10-09 17:28:11 +02:00
register_core_types.h
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resource.cpp
Remove some noisy debug prints
2016-07-17 18:25:21 +02:00
resource.h
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
rid.cpp
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rid.h
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ring_buffer.h
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safe_refcount.cpp
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safe_refcount.h
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script_debugger_local.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_local.h
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp
Improve debug focus behavior
2016-10-09 17:29:59 +02:00
script_debugger_remote.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
script_language.cpp
-Fix crashes with thread_exit()
2016-06-26 10:54:45 -03:00
script_language.h
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
self_list.h
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set.h
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simple_type.h
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sort.h
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string_db.cpp
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string_db.h
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translation.cpp
i18n: Update list of supported locales based off glibc
2016-09-18 23:02:14 +02:00
translation.h
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typedefs.h
Cleaner way to enable ptrcall
2016-06-26 11:59:25 -03:00
ucaps.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
undo_redo.cpp
Implemented UndoRedo mergeable modes
2016-09-01 08:41:04 +02:00
undo_redo.h
Implemented UndoRedo mergeable modes
2016-09-01 08:41:04 +02:00
ustring.cpp
Fix typo for word_wrap
2016-10-09 17:23:58 +02:00
ustring.h
Fix typo for word_wrap
2016-10-09 17:23:58 +02:00
variant.cpp
fixes #6331 , Variant::can_convert
2016-10-09 17:34:00 +02:00
variant.h
Property reporty base type when a function fails, fixes #4581 probably also closes other issues
2016-06-20 01:15:02 -03:00
variant_call.cpp
Vector3: added angle_to(Vector3 other)
2016-10-09 17:33:36 +02:00
variant_construct_string.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
variant_op.cpp
fix string iterator
2016-09-01 08:44:30 +02:00
variant_parser.cpp
Properly encode InputEvent of type NONE. Fix #5987
2016-10-09 17:29:27 +02:00
variant_parser.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
vector.h
Add 'from' argument to Array.find()
2016-06-10 15:43:07 -03:00
vmap.h
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vset.h
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