godot/thirdparty/etcpak/mmap.hpp

20 lines
346 B
C++

#ifndef __MMAP_HPP__
#define __MMAP_HPP__
#ifndef _WIN32
# include <sys/mman.h>
#else
# include <string.h>
# include <sys/types.h>
# define PROT_READ 1
# define PROT_WRITE 2
# define MAP_SHARED 0
void* mmap( void* addr, size_t length, int prot, int flags, int fd, off_t offset );
int munmap( void* addr, size_t length );
#endif
#endif