godot/servers/rendering/renderer_rd/shaders/forward_mobile
2024-09-05 22:46:58 +02:00
..
scene_forward_mobile_inc.glsl Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
scene_forward_mobile.glsl LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
SCsub Make dependencies with shader includes in subfolders 2022-09-26 12:29:19 +10:00