godot/modules/websocket
Fabio Alessandrelli 0fe01b6b4a [WebSocket] Fix potential double free after multiplayer clear. 2022-10-13 18:05:50 +02:00
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doc_classes [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
editor [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
emws_peer.cpp [WebSocket] Fix Web write mode. 2022-10-13 16:46:48 +02:00
emws_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
library_godot_websocket.js Use 3001 instead of 1001 when destroying a websocket. 2022-03-18 10:09:50 -06:00
packet_buffer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
register_types.cpp [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
remote_debugger_peer_websocket.cpp [WebSocket] Fix debugger implementation. 2022-10-13 17:25:29 +02:00
remote_debugger_peer_websocket.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_multiplayer_peer.cpp [WebSocket] Fix potential double free after multiplayer clear. 2022-10-13 18:05:50 +02:00
websocket_multiplayer_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_peer.cpp [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
websocket_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00
wsl_peer.cpp [WebSocket] Fix TCP connection being closed while connecting. 2022-10-13 14:24:54 +02:00
wsl_peer.h [WebSocket] Refactor websocket module. 2022-10-11 15:52:30 +02:00