97 lines
4.0 KiB
C++
97 lines
4.0 KiB
C++
/*************************************************************************/
|
|
/* sound_room_params.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SOUND_ROOM_PARAMS_H
|
|
#define SOUND_ROOM_PARAMS_H
|
|
|
|
#include "scene/main/node.h"
|
|
#include "servers/spatial_sound_server.h"
|
|
|
|
#ifndef _3D_DISABLED
|
|
|
|
#include "scene/3d/room_instance.h"
|
|
class SoundRoomParams : public Node {
|
|
|
|
OBJ_TYPE(SoundRoomParams, Node);
|
|
|
|
public:
|
|
enum Params {
|
|
PARAM_SPEED_OF_SOUND_SCALE = SpatialSoundServer::ROOM_PARAM_SPEED_OF_SOUND_SCALE,
|
|
PARAM_DOPPLER_FACTOR = SpatialSoundServer::ROOM_PARAM_DOPPLER_FACTOR,
|
|
PARAM_PITCH_SCALE = SpatialSoundServer::ROOM_PARAM_PITCH_SCALE,
|
|
PARAM_VOLUME_SCALE_DB = SpatialSoundServer::ROOM_PARAM_VOLUME_SCALE_DB,
|
|
PARAM_REVERB_SEND = SpatialSoundServer::ROOM_PARAM_REVERB_SEND,
|
|
PARAM_CHORUS_SEND = SpatialSoundServer::ROOM_PARAM_CHORUS_SEND,
|
|
PARAM_ATTENUATION_SCALE = SpatialSoundServer::ROOM_PARAM_ATTENUATION_SCALE,
|
|
PARAM_ATTENUATION_HF_CUTOFF = SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_CUTOFF,
|
|
PARAM_ATTENUATION_HF_FLOOR_DB = SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_FLOOR_DB,
|
|
PARAM_ATTENUATION_HF_RATIO_EXP = SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_RATIO_EXP,
|
|
PARAM_ATTENUATION_REVERB_SCALE = SpatialSoundServer::ROOM_PARAM_ATTENUATION_REVERB_SCALE,
|
|
PARAM_MAX = SpatialSoundServer::ROOM_PARAM_MAX
|
|
};
|
|
|
|
enum Reverb {
|
|
REVERB_SMALL,
|
|
REVERB_MEDIUM,
|
|
REVERB_LARGE,
|
|
REVERB_HALL
|
|
};
|
|
|
|
private:
|
|
RID room;
|
|
|
|
float params[PARAM_MAX];
|
|
Reverb reverb;
|
|
bool force_params_for_all_sources;
|
|
void _update_sound_room();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_param(Params p_param, float p_value);
|
|
float get_param(Params p_param) const;
|
|
|
|
void set_reverb_mode(Reverb p_mode);
|
|
Reverb get_reverb_mode() const;
|
|
|
|
void set_force_params_to_all_sources(bool p_force);
|
|
bool is_forcing_params_to_all_sources();
|
|
|
|
SoundRoomParams();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(SoundRoomParams::Params);
|
|
VARIANT_ENUM_CAST(SoundRoomParams::Reverb);
|
|
|
|
#endif
|
|
|
|
#endif // SOUND_ROOM_PARAMS_H
|