godot/tools/pe_bliss/pe_rich_data.cpp

153 lines
4.2 KiB
C++

/*************************************************************************/
/* Copyright (c) 2015 dx, http://kaimi.ru */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "pe_rich_data.h"
namespace pe_bliss
{
//STUB OVERLAY
//Default constructor
rich_data::rich_data()
:number_(0), version_(0), times_(0)
{}
//Who knows, what these fields mean...
uint32_t rich_data::get_number() const
{
return number_;
}
uint32_t rich_data::get_version() const
{
return version_;
}
uint32_t rich_data::get_times() const
{
return times_;
}
void rich_data::set_number(uint32_t number)
{
number_ = number;
}
void rich_data::set_version(uint32_t version)
{
version_ = version;
}
void rich_data::set_times(uint32_t times)
{
times_ = times;
}
//Returns MSVC rich data
const rich_data_list get_rich_data(const pe_base& pe)
{
//Returned value
rich_data_list ret;
const std::string& rich_overlay = pe.get_stub_overlay();
//If there's no rich overlay, return empty vector
if(rich_overlay.size() < sizeof(uint32_t))
return ret;
//True if rich data was found
bool found = false;
//Rich overlay ID ("Rich" word)
static const uint32_t rich_overlay_id = 0x68636952;
//Search for rich data overlay ID
const char* begin = &rich_overlay[0];
const char* end = begin + rich_overlay.length();
for(; begin != end; ++begin)
{
if(*reinterpret_cast<const uint32_t*>(begin) == rich_overlay_id)
{
found = true; //We've found it!
break;
}
}
//If we found it
if(found)
{
//Check remaining length
if(static_cast<size_t>(end - begin) < sizeof(uint32_t))
return ret;
//The XOR key is after "Rich" word, we should get it
uint32_t xorkey = *reinterpret_cast<const uint32_t*>(begin + sizeof(uint32_t));
//True if rich data was found
found = false;
//Second search for signature "DanS"
begin = &rich_overlay[0];
for(; begin != end; ++begin)
{
if((*reinterpret_cast<const uint32_t*>(begin) ^ xorkey) == 0x536e6144) //"DanS"
{
found = true;
break;
}
}
//If second signature is found
if(found)
{
begin += sizeof(uint32_t) * 3;
//List all rich data structures
while(begin < end)
{
begin += sizeof(uint32_t);
if(begin >= end)
break;
//Check for rich overlay data end ("Rich" word reached)
if(*reinterpret_cast<const uint32_t*>(begin) == rich_overlay_id)
break;
//Create rich_data structure
rich_data data;
data.set_number((*reinterpret_cast<const uint32_t*>(begin) ^ xorkey) >> 16);
data.set_version((*reinterpret_cast<const uint32_t*>(begin) ^ xorkey) & 0xFFFF);
begin += sizeof(uint32_t);
if(begin >= end)
break;
data.set_times(*reinterpret_cast<const uint32_t*>(begin) ^ xorkey);
//Save rich data structure
ret.push_back(data);
}
}
}
//Return rich data structures list
return ret;
}
}