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GodotSharp
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[3.x] Some more C# formatting and style fixes
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2021-09-18 12:11:03 -05:00 |
arguments_vector.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
base_object_glue.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
base_object_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
collections_glue.cpp
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Reduce C# Dictionary internal calls
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2021-08-06 11:10:04 +02:00 |
collections_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
gd_glue.cpp
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Remove duplicate WARN_PRINTS macro
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2021-06-18 12:57:59 +01:00 |
gd_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
glue_header.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
nodepath_glue.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
nodepath_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
rid_glue.cpp
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
rid_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
string_glue.cpp
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Expose `String.SimplifyPath` in C#
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2021-09-14 13:41:26 +02:00 |
string_glue.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |