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renderer_rd
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Merge pull request #44668 from clayjohn/VULKAN-downsample
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2021-01-20 20:41:47 +01:00 |
renderer_canvas_cull.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_canvas_cull.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_canvas_render.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_canvas_render.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_compositor.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_compositor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_cull.cpp
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Added GPU based cluster builder
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2021-01-19 23:31:06 +01:00 |
renderer_scene_cull.h
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Threaded optimizations to cull and render
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2021-01-05 08:50:18 -03:00 |
renderer_scene_render.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene_render.h
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Reorganize renderer code.
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2021-01-05 08:50:18 -03:00 |
renderer_scene.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_scene.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_storage.cpp
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Rewrite render code to be more cache and thread friendly.
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2021-01-05 08:50:18 -03:00 |
renderer_storage.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
renderer_thread_pool.cpp
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Threaded optimizations to cull and render
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2021-01-05 08:50:18 -03:00 |
renderer_thread_pool.h
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Threaded optimizations to cull and render
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2021-01-05 08:50:18 -03:00 |
renderer_viewport.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
renderer_viewport.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_device_binds.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_device_binds.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_device.cpp
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Added GPU based cluster builder
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2021-01-19 23:31:06 +01:00 |
rendering_device.h
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Added GPU based cluster builder
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2021-01-19 23:31:06 +01:00 |
rendering_server_default.cpp
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Reorganize renderer code.
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2021-01-05 08:50:18 -03:00 |
rendering_server_default.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
rendering_server_globals.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_server_globals.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_server_wrap_mt.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_server_wrap_mt.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
SCsub
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RenderingServer reorganization
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2020-12-04 18:39:46 -03:00 |
shader_language.cpp
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Prevent crash due to assigning incorrect order of instance uniform
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2021-01-10 10:52:30 +03:00 |
shader_language.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
shader_types.cpp
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Renamed emit_particle to emit_subparticle shader function
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2021-01-12 09:41:08 +03:00 |
shader_types.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |