godot/servers/rendering/renderer_rd
reduz a9beb7aa8c Shadow map rendering optimization
-All shadow rendering is done with raster now (no compute)
-All shadow rendering is done by rendering directly to the shadow atlas
-Improved how buffer clearing is done to optimize the above.
-Ability to set shadows as 16 bits.
2021-01-24 20:17:28 -03:00
..
shaders Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
cluster_builder_rd.cpp Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
cluster_builder_rd.h Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
effects_rd.cpp Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
effects_rd.h Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
pipeline_cache_rd.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
pipeline_cache_rd.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
renderer_canvas_render_rd.cpp Fix LIGHT compilation for canvas shader 2021-01-09 23:22:59 +03:00
renderer_canvas_render_rd.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
renderer_compositor_rd.cpp Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_compositor_rd.h Threaded optimizations to cull and render 2021-01-05 08:50:18 -03:00
renderer_scene_render_forward.cpp Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
renderer_scene_render_forward.h Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
renderer_scene_render_rd.cpp Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
renderer_scene_render_rd.h Shadow map rendering optimization 2021-01-24 20:17:28 -03:00
renderer_storage_rd.cpp Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
renderer_storage_rd.h Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
SCsub RenderingServer reorganization 2020-12-04 18:39:46 -03:00
shader_compiler_rd.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_compiler_rd.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader_rd.cpp Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
shader_rd.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00