godot/core/string
Lightning_A b6af2a29eb Rename `is_valid_integer()` to `is_valid_int()`
Method from `String`
2021-06-16 10:32:22 -06:00
..
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
node_path.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
node_path.h NodePath: Remove unimplemented `get_parent()` method 2021-04-23 12:37:53 +02:00
optimized_translation.cpp Check PHashTranslation generate p_from is valid 2021-05-03 20:40:21 +05:00
optimized_translation.h Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
print_string.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
print_string.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_buffer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_builder.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_name.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation.cpp Remove uses of `auto` for better readability and online code reviews 2021-04-26 14:59:28 +02:00
translation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
translation_po.cpp Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
translation_po.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ucaps.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ustring.cpp Rename `is_valid_integer()` to `is_valid_int()` 2021-06-16 10:32:22 -06:00
ustring.h Rename `is_valid_integer()` to `is_valid_int()` 2021-06-16 10:32:22 -06:00